Publisher | DEXSOFT |
---|---|
File size | 61.58MB |
Number of files | 33 |
Latest version | 2 |
Latest release date | 2018-11-13 05:00:13 |
First release date | 2017-09-20 04:33:22 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/a8858dc1-d96d-4698-9dcd-ee151e9eec5e_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/08dca9b7-a51c-474f-b726-c6dd469e7b7e_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/92c365a7-c9c7-456e-9221-d721c931dff1_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/c2a0a7c2-7d4a-4330-aaa6-43e711d40ed2_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/352ba9ca-e78d-46be-becc-7bb3dc93b165_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/2302e55a-566f-4efd-9a74-1d32938da726_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/1e1155f2-ffe1-4968-b278-c674c717e662_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/2ba8c477-9347-43cc-8cda-c6ff53ff1283_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/53356b4a-9d52-428e-9009-e67fba8b73e7_scaled.jpg)
Animated model with 70 animations! 11.000 polygons, 63 bones, 2 materials (gun and body).
4 LOD stages: LOD0: 14700, LOD1: 11700, LOD2: 7200, LOD3: 2740 polygons
Textures are 2048*2048px.
MECANIM compatibile model.
Animations:
TPose, alertautofire, alertdamaged, alertFireAround, alertGo, alertgrenade, alertIdle, alertreload, alertsearch, alertsearch_02, alertsinglefire, alertStop, alertStopAndGo, alertwalkbackward, alertwalkforward, alertwalkleft, alertwalkright, crouchautofire, crouchbackward, crouchfireAround, crouchfireAround_02, crouchforward, crouchgrenade, crouchIdle, crouchleft, CrouchReload, crouchright, crouchsinglefire, death, Death2, death3, HitBack, HitFront, HitLeft, HitRight, idle, idlelookaround, idlelookaround_02, IdleToAlert, IdleToCrouch, idletoSit, jump_air, jump_air_short, jump_end, jump_Start, NewLife, point, pronecrawl, pronegrenade, proneIdle, proneRollLeft, proneRollRight, proneShot, roll, run_backward, Run_Forward, Run_Left, Run_Right, salute, SitIdle, SitToIdle, SneakRight, Sneak_Left, walkbackward, walkforward, walkforwardSearch, walkleft, walkright, watchback2, win,
4 LOD stages: LOD0: 14700, LOD1: 11700, LOD2: 7200, LOD3: 2740 polygons
Textures are 2048*2048px.
MECANIM compatibile model.
Animations:
TPose, alertautofire, alertdamaged, alertFireAround, alertGo, alertgrenade, alertIdle, alertreload, alertsearch, alertsearch_02, alertsinglefire, alertStop, alertStopAndGo, alertwalkbackward, alertwalkforward, alertwalkleft, alertwalkright, crouchautofire, crouchbackward, crouchfireAround, crouchfireAround_02, crouchforward, crouchgrenade, crouchIdle, crouchleft, CrouchReload, crouchright, crouchsinglefire, death, Death2, death3, HitBack, HitFront, HitLeft, HitRight, idle, idlelookaround, idlelookaround_02, IdleToAlert, IdleToCrouch, idletoSit, jump_air, jump_air_short, jump_end, jump_Start, NewLife, point, pronecrawl, pronegrenade, proneIdle, proneRollLeft, proneRollRight, proneShot, roll, run_backward, Run_Forward, Run_Left, Run_Right, salute, SitIdle, SitToIdle, SneakRight, Sneak_Left, walkbackward, walkforward, walkforwardSearch, walkleft, walkright, watchback2, win,