Publisher | PolyAnarchy |
---|---|
File size | 357.68MB |
Number of files | 320 |
Latest version | 1 |
Latest release date | 2019-01-24 08:40:10 |
First release date | 2019-01-24 08:40:10 |
Supported Unity versions | 2018.4.2 or higher |
This set contains five starfighters each with PBR textures and comes with a complete arsenal of weapon systems that can be attached to any starfighter as needed. Each Included with each starfighter are several example weapon system loadout prefabs showing how the it might look when decked out with its weaponry.
Also included is the custom shader which will allow you to set two custom colors for the textures, while optimizing texture channels and still retain the PBR look and feel.
Base Starfighter Sparrow:
x1 2 Color Shader
x1 mesh (1716 tris)
x7 prefab variants
x9 prefab example weapon loadouts x7 materials
x13 texture maps (2048x2048 PBR textures)
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Base Starfighter Spectre:
x1 2 Color Shader
x1 mesh (1586 tris)
x9 prefab variants
x8 prefab example weapon loadouts x9 materials
x18 texture maps (2048x2048 PBR textures)
----------------------------------------------------------
Base Starfighter Corsair:
x1 2 Color Shader
x1 mesh (3584 tris)
x6 prefab variants
x8 prefab example weapon loadouts x6 materials
x13 texture maps (2048x2048 PBR textures)
----------------------------------------------------------
Base Starfighter Reaper:
x1 2 Color Shader
x1 mesh (1912 tris)
x7 prefab variants
x8 prefab example weapon loadouts x7 materials
x17 texture maps (2048x2048 PBR textures)
x1 Jet Particle effect
----------------------------------------------------------
Base Starfighter Thug:
x1 2 Color Shader
x1 mesh (2330 tris)
x8 prefab variants
x8 prefab example weapon loadouts x8 materials
x12 texture maps (2048x2048 PBR textures)
----------------------------------------------------------
Weapon Systems:
x34 meshes
x86 prefabs
x1 material
x5 texture maps (4096x4096 PBR textures)
Also included is the custom shader which will allow you to set two custom colors for the textures, while optimizing texture channels and still retain the PBR look and feel.
Base Starfighter Sparrow:
x1 2 Color Shader
x1 mesh (1716 tris)
x7 prefab variants
x9 prefab example weapon loadouts x7 materials
x13 texture maps (2048x2048 PBR textures)
----------------------------------------------------------
Base Starfighter Spectre:
x1 2 Color Shader
x1 mesh (1586 tris)
x9 prefab variants
x8 prefab example weapon loadouts x9 materials
x18 texture maps (2048x2048 PBR textures)
----------------------------------------------------------
Base Starfighter Corsair:
x1 2 Color Shader
x1 mesh (3584 tris)
x6 prefab variants
x8 prefab example weapon loadouts x6 materials
x13 texture maps (2048x2048 PBR textures)
----------------------------------------------------------
Base Starfighter Reaper:
x1 2 Color Shader
x1 mesh (1912 tris)
x7 prefab variants
x8 prefab example weapon loadouts x7 materials
x17 texture maps (2048x2048 PBR textures)
x1 Jet Particle effect
----------------------------------------------------------
Base Starfighter Thug:
x1 2 Color Shader
x1 mesh (2330 tris)
x8 prefab variants
x8 prefab example weapon loadouts x8 materials
x12 texture maps (2048x2048 PBR textures)
----------------------------------------------------------
Weapon Systems:
x34 meshes
x86 prefabs
x1 material
x5 texture maps (4096x4096 PBR textures)