Publisher | Queen Developer 95 |
---|---|
File size | 12.70MB |
Number of files | 14 |
Latest version | 1 |
Latest release date | 2024-08-01 05:42:12 |
First release date | 2024-08-01 05:42:12 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/cc24b579-7032-4b2f-b535-57147be612c2_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/27916315-b4cd-4353-8a5a-688a9a4f6cf9_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/cc24b579-7032-4b2f-b535-57147be612c2_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/27916315-b4cd-4353-8a5a-688a9a4f6cf9_scaled.jpg)
This package is an easy to use tool to convert your project's materials from Standard Built-in Shader to Mobile (Unity Mobile Shader) with a few simple clicks.
What is the Problem and How does this Package fix it?
When developers want to convert their Renderer Pipeline from Standard Built-in Shader to Mobile, it is very difficult and needs too much effort to change materials’ shaders one by one.
This package
- Analyzes your project files,
- Finds all the materials which are using Standard Built-in Shaders,
- Changes their Shaders to Unity Mobile Shader