Sprite Fragments

Dozed

(0)
$14
Publisher Dozed
File size 251.11kB
Number of files 19
Latest version 1
Latest release date 2021-11-03 07:21:12
First release date 2021-11-03 07:21:12
Supported Unity versions 2018.4.2 or higher
  • Color-based Fragments: Main fragments of the sprite detected using color logic for a more realistic fragmentation.
  • Subfragments: Generate subfragments for the color regions using the classical Voronoi approach.
  • Fragment Collider: Fragments are generated with a pixel-perfect collider with customizable accuracy retaining high performance with a realistic collider.
  • Generate in Editor and at Runtime: Generate fragments in editor or on-demand at runtime.
  • High Performance: Capable of generating large amounts of sprite fragments at runtime without a noticeable performance impact.
  • Spritesheet and Sprite Atlas support.

This asset uses PixelCollider2D and PoissonDiskSampling under MIT; see Third-Party Notices.txt file in package for details.

Top Publisher Assets