Publisher | Glen Hunter |
---|---|
File size | 1.43MB |
Number of files | 34 |
Latest version | 1 |
Latest release date | 2020-05-22 08:06:11 |
First release date | 2020-05-22 08:06:11 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/b497c4cd-6bd9-485c-8ea3-f8b1100e27f7_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/983a36c2-0e3b-4a72-878a-74a17607cca2_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/e7d0a919-7637-4d50-b7e4-e351358961ce_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/b1222d56-968b-4234-9c40-36b33c157e62_scaled.jpg)
This simple, two of a kind, matching pair game template is stripped down to its bare bones. Allowing developers to quickly integrate the core mechanics of a two of a kind, 2D UI, matching pair card game into pre-existing or new Unity projects with no code required - saving precious time and headache!
You can find an extended version/demo of the asset here: https://play.google.com/store/apps/details?id=com.GlenHunter.AnimalMemoryGame
- Easily add/remove/start levels
- Easily add/remove different sprites/cards
- Portrait/Landscape example scenes
- Simple card animation
- Time counter
- Tries counter
- Shuffling and randomisation of cards - allowing each game to be different
- Hook into GameStart(), CardsMatched(), CardsDidNotMatch(), GameOver() methods
- Drag and drop prefabs
- Uses Unity UI
- For all platforms
- Source code
- PDF Readme/Setup guide
- Mobile friendly