Publisher | Vladimir Tim |
---|---|
File size | 165.48MB |
Number of files | 195 |
Latest version | 1 |
Latest release date | 2018-12-13 10:16:11 |
First release date | 2018-07-24 06:23:19 |
Supported Unity versions | 2018.4.2 or higher |
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[PROFILE]
· The Cloning Center which can be used to create soldiers.
· A Military Factory that produces equipment, tanks and robots.
· An Aircraft Building that will create air units.
· A Strategy Center used to unlock additional units.
· Harvester unit to build resources.
· A Command Center that's necessary for the production of most units and structures.
| FEATURES |
- You can change the color of the building or the logo image on it, it can be useful in RTS to select the color of the player.
- Materials and textures are two types of PBR and Mobile / Bumped Specular.
- Texture size 2048 or 1024.
- 2000-3700 tris (A small number of polygons well affect the performance of your games, especially on mobile devices)
| ANIMATIONS |
- Idle
- Open Door
- Destroy 1,2
The "Set of Sci-Fi Buildings" set includes 6 sci-fi styled buildings that are ideal for a real-time strategy game or an arcade game.
In this set, you will be pleased with each building; for they each have a unique design, great detailing, low polygonization, and animations for each structure; giving you everything needed to make your game look decent and fit the players attention.
There are currently 6 buildings available in "Set of Sci-Fi Buildings":
· The Reactor which is used to supply power to other buildings.· The Cloning Center which can be used to create soldiers.
· A Military Factory that produces equipment, tanks and robots.
· An Aircraft Building that will create air units.
· A Strategy Center used to unlock additional units.
· Harvester unit to build resources.
· A Command Center that's necessary for the production of most units and structures.
| FEATURES |
- You can change the color of the building or the logo image on it, it can be useful in RTS to select the color of the player.
- Materials and textures are two types of PBR and Mobile / Bumped Specular.
- Texture size 2048 or 1024.
- 2000-3700 tris (A small number of polygons well affect the performance of your games, especially on mobile devices)
| ANIMATIONS |
- Idle
- Open Door
- Destroy 1,2