Sci-Fi Conference Room 03

$29
Publisher Edit Point
File size 263.25MB
Number of files 169
Latest version 2021.3.28f1
Latest release date 2024-06-17 08:10:17
First release date 2024-06-17 07:12:12
Supported Unity versions 2018.4.2 or higher

3D model of Sci-Fi Conference Room 03 for virtual reality, Augmented reality And Games.


SUBDIVISION LEVEL:

Polygon Count: 28308

Tringle Count: 48261

Verts Count: 26124


RESOLUTION OF THE TEXTURES:

DIFFUSE MAP:512X 512 1024X1024(seamless)

SPECULAR MAP: 512X 512 1024X1024(seamless)

NORMAL MAP:512X 512 1024X1024(seamless)

LIGHTBAKED MAP:4096 X 4096

TOTAL NUMBER OF TEXTURES USED: 71


FEATURES:

1) Baked textures are 4k in PNG size format.

2) Parts are correctly named, and grouped with a textures name, so It can be easy to find with a Mesh name.

3) Low Poly modelling with proper UV unwrapped, no overlapping.

4) Previews are real-time rendering light-baked versions from Unity.

5) Default textures are seamless(Diffuse, Normal, Specular Map) and can use for lightmap baking as per your environment. As per your requirement, you can reduce textures size in JPEG format.

6) Every model has been checked with the appropriate software.

7)Model does not include any HDRP, Walkthrough, camera post-processing effect, or post-production plugin.

8)Lightmap is done by Bakery-GPU Ligthmapper(Not included only lightmap provided).

9)Bakery Lights included for light baking for the addition of any props or character(Required Bakery-GPU light mapper which is sold separately by Mr.F)

10)Feel Free to Contact me, I can Provide Step by Step Guidelines with Screenshot For Bakery GPU Startup In the scene

11)For Baking a new Light Map, You can delete My Bakey Folders and Import an Updated Bakery Package Or replace it With an Old one

12)Light Probes included.

13)Play your video on the screen.

14)Player setting (Color Space) Linear for same colour saturation output.

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