Publisher | asoliddev |
---|---|
File size | 21.05MB |
Number of files | 574 |
Latest version | 1 |
Latest release date | 2025-03-21 05:12:52 |
First release date | 2025-03-21 03:06:18 |
Supported Unity versions | 2018.4.2 or higher |
















This Asset is perfect for creating any type of roguelite or survival style game.
It includes a fully functional demo game that serves as a great starting point for new projects.
This is not just a functional game, it's designed to be highly flexible, serving as a solid foundation for any game that heavily relies on an Attribute/Stats system.
The built-in Attribute System is designed for maximum flexibility, allowing you to easily customize attributes, stats, items, and level-ups.
The combination of a custom editor window and a highly customizable ScriptableObject workflow makes it easy to tailor the game to your needs.
The custom RogueliteEngine Window allows for extensive customization of game mechanics. Below are some of the settings that can be configured:
- Attribute and Stats System
- Define attributes (e.g., HP, Damage, Movement Speed, etc.)
- Define filter types (e.g., Physical, Magic, Melee, Ranged, etc.)
- Set default values for attributes
- Use attributes for characters, items, and abilities
- Items / Level-Up System
- Create new or modify existing items or level-ups
- Customize item attributes (e.g., HP, Damage, Speed, etc.)
- Add multiple rarity versions for the same item
- Game Rules
- Adjust XP required to level up
- Modify item rarity chances
- Customize item colors
- Abilities
- Change attribute values (e.g., Damage, Critical Chance, Cooldown, etc.)
- Modify ability types (e.g., Melee, Ranged, etc.)
- Configure activation types
- Add sound effects
- Characters
- Add player or enemy characters
- Modify character attribute values (e.g., Health, Movement Speed, etc.)