Publisher | Robin Harris |
---|---|
File size | 29.88MB |
Number of files | 18 |
Latest version | 1 |
Latest release date | 2017-03-13 06:06:29 |
First release date | 2016-08-23 09:44:21 |
Supported Unity versions | 2018.4.2 or higher |
RMH Contemporary Clock 001.
A simple contemporary clock with a C# script so it animates to the system clock time (the script is basic). A Mesh Collider has been added to the prefab, should you need it.
(metallic PBR workflow used / all models are .FBX format)
Tris / Verts Count (numbers come from Blender):
Clock Body, 1226 tris, 752 verts. 2K PNGs. Maps: Albedo, Metallic, Normal, AO
Clock Body Mesh Collider, 204 tris, 104 verts.
Clock Arms (individual), 34 tris, 20 verts. 0.5K PNGs (one material for all arms). Maps: Albedo, AO, Metallic, Normal
The .exr HDRI file used to light the scene was downloaded freely from USC Institute for Creative Technologies.
Version History
V1.0: Released.
A simple contemporary clock with a C# script so it animates to the system clock time (the script is basic). A Mesh Collider has been added to the prefab, should you need it.
(metallic PBR workflow used / all models are .FBX format)
Tris / Verts Count (numbers come from Blender):
Clock Body, 1226 tris, 752 verts. 2K PNGs. Maps: Albedo, Metallic, Normal, AO
Clock Body Mesh Collider, 204 tris, 104 verts.
Clock Arms (individual), 34 tris, 20 verts. 0.5K PNGs (one material for all arms). Maps: Albedo, AO, Metallic, Normal
The .exr HDRI file used to light the scene was downloaded freely from USC Institute for Creative Technologies.
Version History
V1.0: Released.