Publisher | Hipernt |
---|---|
File size | 9.25MB |
Number of files | 20 |
Latest version | 1 |
Latest release date | 2025-06-05 03:03:13 |
First release date | 2025-06-05 03:03:13 |
Supported Unity versions | 2018.4.2 or higher |








This package includes a responsive, physics-based Drone Controller with dynamic movement, yaw rotation, tilt limiting, and synced propeller animation—perfect for drone simulations, open-world exploration, or futuristic delivery games.
Also included: a smooth Velocity-Based Audio Controller that automatically adjusts audio volume based on speed—great for vehicles, drones, or anything that moves.
Key Features
- 🔧 Physics-Based Flight
Realistic lift, directional movement, and force-based control.
Smooth and natural behavior powered by Unity's Rigidbody system. - 🌀 Dynamic Propeller Animation
Auto-rotating propellers synced with drone power state.
Customizable spin speed for visual effects. - 🎮 Customizable Controls
Easy key mapping for:
Ascend/Descend
Forward/Backward
Left/Right Strafe
Yaw Rotation (Rotate Left/Right)
Power Toggle - 🔊 Integrated Audio System
Optional AudioSource automatically enabled/disabled with drone power.
Ready for motor/engine sound effects. - 🚫 Tilt Limiting
Keeps drone stable by restricting excessive pitch and roll angles.
Prevents unrealistic flips and unnatural rotations. - 🧩 Modular and Extensible
Clean, well-commented C# code.
Easy to plug into existing projects or expand with additional features like camera follow, shooting, or AI.