Ratkin Shaman

$19
Publisher Mister Necturus
File size 103.07MB
Number of files 53
Latest version 4
Latest release date 2018-09-18 10:50:20
First release date 2017-05-03 09:15:24
Supported Unity versions 2018.4.2 or higher

Low polygonal game ready animated model of Ratkin Shaman with his skeleton.

Low polygonal character version (LOD) included(not for skeleton.
Skeletal version included.
There are 3 different ratkin body, armor
color textures.

Mecanim rig setup.
PBR shaders.

Model has 10,653 (4,638 LOD) polygons, 20,886 (8,983 LOD) triangles and 10,998 (4,936 LOD) vertexes.
Skeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes.

Rig has 68 bones.

Textures: diffuse, specular, opacity, self illumination and normals maps.
TIF file format 512x512, 1024x1024, and 2048x2048

Character has 62 animations.

Animation list:

1) Shamkin_IDLE: 0 - 100 fr.,
2) Shamkin_anger: 101 - 151 fr.,
3) Shamkin_Eating: 152 - 272 fr.,
4) Shamkin_Looking_around: 273 - 449 fr.,
5) Shamkin_Pick_object: 451 - 491 fr.,
6) Shamkin_pointing_A: 492 - 552 fr.,
7) Shamkin_Shrugs: 553 - 598 fr.,
8) Shamkin_Stretching: 599 - 699 fr.,
9) Shamkin_Talking_A: 700 - 740 fr.,
10) Shamkin_Talking_B: 741 - 891 fr.,
11) Shamkin_Jump_standing: 892 - 967 fr.,
12) SH_Drinking_potion: 968 - 1024 fr.,
13) SH_making_potion: 1029 - 1059 fr.,
14) Shamkin_Climbing_wall: 1064 - 1094 fr.,
15) Shamkin_Crawling: 1099 - 1129 fr.,
16) Shamkin_falling_down: 1134 - 1174 fr.,
17) SH_combat_mode_A: 1179 - 1254 fr.,
18) SH_dodge_to_left: 1255 - 1290 fr.,
19) SH_dodge_to_right: 1291 - 1326 fr.,
20) SH_magic_helix_spell: 1327 - 1397 fr.,
21) SH_staf_block: 1398 - 1433 fr.,
22) SH_staff_Hit: 1434 - 1469 fr.,
23) SH_straight_down_hit: 1470 - 1505 fr.,
24) SH_swing_right: 1506 - 1541 fr.,
25) SH_combat_mode_B: 1546 - 1621 fr.,
26) SH_duck_below_swing: 1622 - 1657 fr.,
27) SH_magic_light_spell: 1658 - 1708 fr.,
28) SH_magic_shot_stright: 1709 - 1744 fr.,
29) Shamkin_Staff_Dodge_Jump_Backward: 1745 - 1770 fr.,
30) Shamkin_Staff_Dodge_Jump_Left: 1771 - 1796 fr.,
31) Shamkin_Staff_Dodge_Jump_Right: 1797 - 1822 fr.,
32) Shamkin_Staff_Knocked_backward: 1823 - 1863 fr.,
33) Shamkin_Staff_Down_back: 1864 - 1904 fr.,
34) Shamkin_Staff_Recover_from_knocked_backward: 1905 - 1945 fr.,
35) Shamkin_Staff_Knocked_forward: 1946 - 1974 fr.,
36) Shamkin_Staff_Down_forward: 1975 - 2015 fr.,
37) Shamkin_Staff_Recover_from_knocked_forward: 2016 - 2048 fr.,
38) Shamkin_Staff_Hit_from_back: 2049 - 2084 fr.,
39) Shamkin_Staff_Hit_from_front: 2085 - 2120 fr.,
40) Shamkin_Staff_Hit_from_left: 2121 - 2156 fr.,
41) Shamkin_Staff_Hit_from_righ: 2157 - 2192 fr.,
42) Shamkin_Staff_Moving_left: 2193 - 2213 fr.,
43) Shamkin_Staff_Moving_right: 2214 - 2234 fr.,
44) Shamkin_Staff_Tracking: 2235 - 2410 fr.,
45) Shamkin_Staff_warning: 2411 - 2471 fr.,
46) Shamkin_Staff_Dying_A: 2472 - 2537 fr.,
47) Shamkin_Staff_Dying_B: 2542 - 2582 fr.,
48) Shamkin_Staff_Die_knocked_backward: 2587 - 2604 fr.,
49) Shamkin_Staff_Die_knocked_forward: 2609 - 2626 fr.,
50) SH_combat_mode_C: 2631 - 2706 fr.,
51) SH_buff_spell_A: 2707 - 2757 fr.,
52) SH_buff_spell_B: 2758 - 2848 fr.,
53) SH_spell_cast_A: 2849 - 2919 fr.,
54) SH_spell_cast_B: 2920 - 2955 fr.,
55) SH_spell_cast_C: 2956 - 2991 fr.,
56) SH_spell_cast_D: 2992 - 3027 fr.,
57) Shamkin_Staff_Casual_walk: 3032 - 3068 fr.,
58) Shamkin_Staff_Cautious_walk: 3073 - 3113 fr.,
59) Shamkin_Staff_combat_run: 3118 - 3140 fr.,
60) Shamkin_Staff_Jump_runing: 3145 - 3185 fr.,
61) Shamkin_Staff_run: 3190 - 3216 fr.,
62) Shamkin_Walking_back_A: 3221 - 3256 fr.,

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