PIXELCRAFT: Dynamic Resolution for URP

JiRo Ent.

(0)
$34
Publisher JiRo Ent.
File size 5.33MB
Number of files 15
Latest version 2.0.0
Latest release date 2024-05-16 02:44:35
First release date 2024-01-24 11:59:12
Supported Unity versions 2018.4.2 or higher

SUPPORT – QUESTIONS - NEWS

Hop on our Discord server.

Follow on Twitter/X.

You can read the documentation here.

-------------------------------------------------


🚀 Introducing PIXELCRAFT: Dynamic Resolution for URP 🚀


In the realm of game development, maintaining optimal performance while preserving visual quality is a perpetual challenge. PIXELCRAFT addresses this by seamlessly integrating a powerful DYNAMIC RESOLUTION system.


Key Features:


🌐 Performance Monitoring: PIXELCRAFT continually monitors your game's performance in the background. Should the frame rate drop below the developer-specified target, it dynamically adjusts the rendering resolution to restore intended performance levels.


💡 FSR Integration for Visual Restoration: Beyond standard dynamic resolution, PIXELCRAFT incorporates AMD's FidelityFX Super Resolution (FSR). This feature reconstructs missing pixels when the rendering resolution is below the native resolution, ensuring a native frame quality without compromising performance during demanding scenarios.


🚀 Balanced Performance and Visual Quality: PIXELCRAFT strikes a harmonious balance between performance and visual quality. It eliminates the need for trade-offs, providing developers with a comprehensive solution.


🎮 Developer Control: PIXELCRAFT empowers developers with granular control. Fine-tune dynamic resolution parameters to align with the specific requirements of your game.


🌐 Volume System for Targeted Optimization: PIXELCRAFT introduces a sophisticated Volume system, allowing developers to strategically define specific areas within their game world. Each encapsulated Volume serves as a zone of targeted optimization, offering precise control over performance parameters and ensuring a nuanced gaming experience.


CREDIT

  1. One of the Demo scenes used is made with Synty’s Western Frontier pack.
  2. The scene used to showcase the performance of Smart Dynamic Resolution is a tweaked version of AFS- Seaside Environment.

Note


The scenes used to showcase this tool are not included!


-------------------------------------------------

SUPPORT – QUESTIONS - NEWS

Hop on our Discord server.

Follow on Twitter/X.

You can read the documentation here.

-------------------------------------------------


Happy game development!


Top Publisher Assets