Publisher | Hippo |
---|---|
File size | 445.80kB |
Number of files | 118 |
Latest version | 2 |
Latest release date | 2024-04-08 10:08:12 |
First release date | 2023-07-15 06:25:11 |
Supported Unity versions | 2018.4.2 or higher |
SPECIAL PROMOTION - write a review and we'll add a new monster!
This asset contains animated monsters that can be used with our Pixel Heroes Editor.
Each monster contains:
● 2 PNG spritesheets (2 variations for each monster)
● Sprite Library Asset that defines a list of animations and a list of frames for each animation
● Prefab
The full list on animations available:
● Idle
● Ready
● Walk/Run/Jump
● Attack
● Death
Features:
● Unified animation controller (built-in, one for all monsters)
● We use SpriteLibrary and SpriteResolver to swap skins at runtime
● Example scripts to play animations and control monsters
● Particle examples (running and jumping dust)
● Strict palette match (ENDESGA 64)
Tech specs:
● Unity 2020+
● Clean C# source code with comments
● Mobile friendly
● Ultimate performance
● Any platform (PC, Android, iOS, WebGL)
Quick start:
● Open any demo scene with monsters
● Refer to MonsterControls.cs to learn how to control monsters
● Refer to CharacterController manual on Unity website (built-in component)
● Refer to SpriteLibrary and SpriteResolver manuals on Unity website (built-in components)
● Refer to Sprite Swap manual setup
Important notices:
● This package requires com.unity.2d.animation
● Refer to Asset Store EULA for allowed asset usage (1. Background / 1.3, 2. END-USER's Rights and Obligations / 2.2, 3. Your Use of the Unity Asset Store / 3.8)
● The asset can't be used for NFT projects (please contact us for Extended License)
● A platformer in the forest tileset made by Buch is used under CC0 1.0 Universal (CC0 1.0) license
Refund policy:
● We don't accept refund requests as the Asset Store can't guarantee that asset access will be cancelled and the asset copy will be deleted from user PC. Thanks for understanding.
Support:
● Discord - questions, live chat with developers
It would be super awesome if you rate ★★★★★ my asset and leave your feedback! Your reviews inspire me for creating and improving my assets, thanks!
This asset contains animated monsters that can be used with our Pixel Heroes Editor.
Each monster contains:
● 2 PNG spritesheets (2 variations for each monster)
● Sprite Library Asset that defines a list of animations and a list of frames for each animation
● Prefab
The full list on animations available:
● Idle
● Ready
● Walk/Run/Jump
● Attack
● Death
Features:
● Unified animation controller (built-in, one for all monsters)
● We use SpriteLibrary and SpriteResolver to swap skins at runtime
● Example scripts to play animations and control monsters
● Particle examples (running and jumping dust)
● Strict palette match (ENDESGA 64)
Tech specs:
● Unity 2020+
● Clean C# source code with comments
● Mobile friendly
● Ultimate performance
● Any platform (PC, Android, iOS, WebGL)
Quick start:
● Open any demo scene with monsters
● Refer to MonsterControls.cs to learn how to control monsters
● Refer to CharacterController manual on Unity website (built-in component)
● Refer to SpriteLibrary and SpriteResolver manuals on Unity website (built-in components)
● Refer to Sprite Swap manual setup
Important notices:
● This package requires com.unity.2d.animation
● Refer to Asset Store EULA for allowed asset usage (1. Background / 1.3, 2. END-USER's Rights and Obligations / 2.2, 3. Your Use of the Unity Asset Store / 3.8)
● The asset can't be used for NFT projects (please contact us for Extended License)
● A platformer in the forest tileset made by Buch is used under CC0 1.0 Universal (CC0 1.0) license
Refund policy:
● We don't accept refund requests as the Asset Store can't guarantee that asset access will be cancelled and the asset copy will be deleted from user PC. Thanks for understanding.
Support:
● Discord - questions, live chat with developers
It would be super awesome if you rate ★★★★★ my asset and leave your feedback! Your reviews inspire me for creating and improving my assets, thanks!