Publisher | Hippo |
---|---|
File size | 2.37MB |
Number of files | 301 |
Latest version | 3 |
Latest release date | 2024-10-27 01:27:12 |
First release date | 2024-04-02 03:08:12 |
Supported Unity versions | 2018.4.2 or higher |
▶︎ Run the WebGL demo in your browser right now!
SPECIAL PROMOTION - write a review and we'll add a new character!
Create amazing pixel characters with Pixel Heroes: Military Editor! How does it work? Just build characters in our editor and save animation sprite sheets. Do you want to build characters on the fly, at runtime? No problem, use our character builder script! Wanna use our charactrers with different game engines? Yes, just make PNG sprite sheets and import in other software!
Need more pixel assets?
● Pixel Heroes Editor
● Pixel Monsters Animated Pack #1
● Pixel Monsters Animated Pack #2
● Pixel Monsters Animated Pack #3
● Pixel Monsters Animated Boss Pack #1
● Pixel Monsters Animated Box Pack #1
● Fantasy Tile Engine
Features:
● Character editor to generate sprite sheets with 64x64 frames
● Tons of equipment, especially weapons
● Paint parts
● Animations: Idle, Ready, Walk, Run, Crawl, Climb, Jump, Roll [NEW], Block, Push, Attack (Slash/Jab/Shot) and Die (watch example video)
● Unified animation controller (built-in, one for all characters)
● We use SpriteLibrary and SpriteResolver to swap skins at runtime
● Example scripts (character controls & switch)
● Service scripts (Window/Pixel Heroes/Sprite Library Setup)
● Sprite effects included (running and jumping dust, fire muzzle)
● Strict palette match (ENDESGA 64)
Tech specs:
● Unity 2022+
● Clean C# source code with comments
● Mobile friendly
● Ultimate performance
● Any platform (PC, Android, iOS, WebGL)
Quick start:
● Open CharacterEditor scene to generate characters
● Refer to CharacterControls.cs to learn how to control characters
● Refer to CharacterController manual on Unity website (built-in component)
● Refer to SpriteLibrary and SpriteResolver manuals on Unity website (built-in components)
● Refer to Sprite Swap manual setup
Tips:
● Textures are automatically sliced when saving to Assets
● Sprite Library Asset can be created when saving to Assets
Important notices:
● This package requires com.unity.2d.animation
● Refer to Asset Store EULA for allowed asset usage (1. Background / 1.3, 2. END-USER's Rights and Obligations / 2.2, 3. Your Use of the Unity Asset Store / 3.8)
● The asset can't be used for NFT projects (please contact us for Extended License)
Refund policy:
Your purchase can be refunded if the asset was purchased but NOT downloaded. For other cases, please contact Asset Store support.
Support:
● GitHub - Wiki
● Discord - questions, live chat with developers
It would be super awesome if you rate ★★★★★ my asset and leave your feedback! Your reviews inspire me for creating and improving my assets, thanks!
SPECIAL PROMOTION - write a review and we'll add a new character!
Create amazing pixel characters with Pixel Heroes: Military Editor! How does it work? Just build characters in our editor and save animation sprite sheets. Do you want to build characters on the fly, at runtime? No problem, use our character builder script! Wanna use our charactrers with different game engines? Yes, just make PNG sprite sheets and import in other software!
Need more pixel assets?
● Pixel Heroes Editor
● Pixel Monsters Animated Pack #1
● Pixel Monsters Animated Pack #2
● Pixel Monsters Animated Pack #3
● Pixel Monsters Animated Boss Pack #1
● Pixel Monsters Animated Box Pack #1
● Fantasy Tile Engine
Features:
● Character editor to generate sprite sheets with 64x64 frames
● Tons of equipment, especially weapons
● Paint parts
● Animations: Idle, Ready, Walk, Run, Crawl, Climb, Jump, Roll [NEW], Block, Push, Attack (Slash/Jab/Shot) and Die (watch example video)
● Unified animation controller (built-in, one for all characters)
● We use SpriteLibrary and SpriteResolver to swap skins at runtime
● Example scripts (character controls & switch)
● Service scripts (Window/Pixel Heroes/Sprite Library Setup)
● Sprite effects included (running and jumping dust, fire muzzle)
● Strict palette match (ENDESGA 64)
Tech specs:
● Unity 2022+
● Clean C# source code with comments
● Mobile friendly
● Ultimate performance
● Any platform (PC, Android, iOS, WebGL)
Quick start:
● Open CharacterEditor scene to generate characters
● Refer to CharacterControls.cs to learn how to control characters
● Refer to CharacterController manual on Unity website (built-in component)
● Refer to SpriteLibrary and SpriteResolver manuals on Unity website (built-in components)
● Refer to Sprite Swap manual setup
Tips:
● Textures are automatically sliced when saving to Assets
● Sprite Library Asset can be created when saving to Assets
Important notices:
● This package requires com.unity.2d.animation
● Refer to Asset Store EULA for allowed asset usage (1. Background / 1.3, 2. END-USER's Rights and Obligations / 2.2, 3. Your Use of the Unity Asset Store / 3.8)
● The asset can't be used for NFT projects (please contact us for Extended License)
Refund policy:
Your purchase can be refunded if the asset was purchased but NOT downloaded. For other cases, please contact Asset Store support.
Support:
● GitHub - Wiki
● Discord - questions, live chat with developers
It would be super awesome if you rate ★★★★★ my asset and leave your feedback! Your reviews inspire me for creating and improving my assets, thanks!