Publisher Irreverent Software - PIDI Game Development Framework
File size 18.83MB
Number of files 38
Latest version 3.2.3
Latest release date 2024-11-01 09:59:12
First release date 2024-03-13 08:15:16
Supported Unity versions 2018.4.2 or higher

This is the Individual, Per-Seat version of the asset. Every member of your team with access to the Unity project where the shader is being used requires a license. If you are working on a larger team or require multiple seats, please check our Team Edition.


PIDI : Skin & Eye Shaders 3 is the latest version of our skin & eye rendering solution for Unity


The Skin shader offers unparalleled realism and advanced features such as real-time translucency, subsurface scattering, dynamic wrinkles through GPU tension maps, support for HDRP and Universal RP as well as compatibility with all kinds of devices from mobile to high-end desktop.


The Eye shader brings extra life to your characters with the easiest workflow possible. No textures needed, full control over every part of the eye's appearance and enough flexibility to render both humans and monsters.


PIDI : Skin & Eye Shaders 3 is all you need to bring your characters to life.


Forum Thread | Support | Team Edition



Important : In order to take advantage of the advanced features of this asset such as dynamic wrinkles it is necessary to create custom normalmaps and additional textures for your model, which may not always be possible if you use pre-generated or procedural characters from third party tools. Please contact us if you need additional information



Documentation and support are available in English only

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