Publisher | UtopiaWorx |
---|---|
File size | 5.65MB |
Number of files | 11 |
Latest version | 1.2.1 |
Latest release date | 2017-08-21 06:17:26 |
First release date | 2017-08-01 11:07:24 |
Supported Unity versions | 2018.4.2 or higher |
Overlay is a collection fully procedural substances inspired by the environment of games like Overwatch, which use non photo realistic PBR.
Overlay's growing collection of Substances are all created in Substance Designer and fully PBR compatible with the Unity Standard Shader.
Presently there are 52 Substances in the package.
Each substance in overlay is:
Perfectly Tileable
Scalable from 128 x 128 to 8K resolution
Available for both Metal/Rough and
Specular/Gloss
Designed in a layered format
Fully Documented
In this initial release you will find the following substances:
Hand Painted Sand:
Hand Painted Adobe:
Hand Painted Shingles:
Hand Pained Gas Giant:
Hand Painted Bamboo:
Hand Painted Wooden Beam:
Hand Painted Marble:
Hand Painted Wood Plank:
Hand Painted Stone Wall:
Hand Painted Parquet:
Hand Painted Bronze Statue:
Hand Painted Dirt and Grass:
Hand Painted Tiles:
Hand Painted Snow:
Hand Painted Wall Tile:
Hand Painted Lava:
Hand Painted Wood with Nails:
Faceted Normal:
Hand Painted Rusted Metal:
Hand Painted Water:
Hand Painted Metal I
Hand Painted Metal II
Hand Painted Rusted Metal
Hand Painted Dirt
Hand Painted Stone Path
Stylized Big Boulders
Hand Painted Ice
Stylized Fantasy Windows
Clay Stylized Greek Columns
Accent Tiles
Hand Painted Floor Bricks
Hand Painted Tile Roof
Hand Painted Stone Wall
Hand Painted Rock Wall with Metal Grates
Hand Painted Shield Wood
Hand Painted Wood Crate
Masonic Floors
Velvet Curtains
Fractal Rocks
Rock Bed
Cobblestone
Porcelain
Plaster with Bricks
Hand Painted Japaneses Slat Walls
Rock Cracks (Detail Map)
Fabric (Detail Map)
Anisotropic Noise (Detail Map)
Wood Grain (Detail Map)
Ground (Detail Map)
Ground 2 (Detail Map)
Sand (Detail Map)
Metal Walkway
Not seeing the substance you are looking for, drop me an email and screenshot of what you want, and Ill add it to the collection.
Overlay's growing collection of Substances are all created in Substance Designer and fully PBR compatible with the Unity Standard Shader.
Presently there are 52 Substances in the package.
Each substance in overlay is:
Perfectly Tileable
Scalable from 128 x 128 to 8K resolution
Available for both Metal/Rough and
Specular/Gloss
Designed in a layered format
Fully Documented
In this initial release you will find the following substances:
Hand Painted Sand:
Hand Painted Adobe:
Hand Painted Shingles:
Hand Pained Gas Giant:
Hand Painted Bamboo:
Hand Painted Wooden Beam:
Hand Painted Marble:
Hand Painted Wood Plank:
Hand Painted Stone Wall:
Hand Painted Parquet:
Hand Painted Bronze Statue:
Hand Painted Dirt and Grass:
Hand Painted Tiles:
Hand Painted Snow:
Hand Painted Wall Tile:
Hand Painted Lava:
Hand Painted Wood with Nails:
Faceted Normal:
Hand Painted Rusted Metal:
Hand Painted Water:
Hand Painted Metal I
Hand Painted Metal II
Hand Painted Rusted Metal
Hand Painted Dirt
Hand Painted Stone Path
Stylized Big Boulders
Hand Painted Ice
Stylized Fantasy Windows
Clay Stylized Greek Columns
Accent Tiles
Hand Painted Floor Bricks
Hand Painted Tile Roof
Hand Painted Stone Wall
Hand Painted Rock Wall with Metal Grates
Hand Painted Shield Wood
Hand Painted Wood Crate
Masonic Floors
Velvet Curtains
Fractal Rocks
Rock Bed
Cobblestone
Porcelain
Plaster with Bricks
Hand Painted Japaneses Slat Walls
Rock Cracks (Detail Map)
Fabric (Detail Map)
Anisotropic Noise (Detail Map)
Wood Grain (Detail Map)
Ground (Detail Map)
Ground 2 (Detail Map)
Sand (Detail Map)
Metal Walkway
Not seeing the substance you are looking for, drop me an email and screenshot of what you want, and Ill add it to the collection.