Publisher | Abony Interactive |
---|---|
File size | 189.33kB |
Number of files | 24 |
Latest version | 1 |
Latest release date | 2022-01-18 12:22:14 |
First release date | 2022-01-18 12:22:14 |
Supported Unity versions | 2018.4.2 or higher |
Object Pool allows you to reuse game objects instead of constantly creating them. It increases performance in your project (especially if you constantly re-create lots of game objects).
How it works
All you need is to obtain a new game object from the pool (instead of instantiating a new one), and release the game object (instead of destroying it) to return it to the pool.
Key features
- Improve performance
- Easy-to-learn tool
- Works 'out of the box'
- Detailed documentaion
- Versatile and suitable for most projects
- Comfy and clear custom Inspector for all components
- Implements global event system which is based on ScriptableObject
Documentaion
See the included ReadMe file.
Plans for the future
- Add 'Zenject' support
- Add more features for customize and scale object pool
- Add our new non-annonced tool support