OPS - Object Pool System

$5
Publisher Abony Interactive
File size 189.33kB
Number of files 24
Latest version 1
Latest release date 2022-01-18 12:22:14
First release date 2022-01-18 12:22:14
Supported Unity versions 2018.4.2 or higher

Object Pool allows you to reuse game objects instead of constantly creating them. It increases performance in your project (especially if you constantly re-create lots of game objects).



How it works

All you need is to obtain a new game object from the pool (instead of instantiating a new one), and release the game object (instead of destroying it) to return it to the pool.



Key features

  • Improve performance
  • Easy-to-learn tool
  • Works 'out of the box'
  • Detailed documentaion
  • Versatile and suitable for most projects
  • Comfy and clear custom Inspector for all components
  • Implements global event system which is based on ScriptableObject


Documentaion

See the included ReadMe file. 




Plans for the future

  • Add 'Zenject' support
  • Add more features for customize and scale object pool
  • Add our new non-annonced tool support

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