Publisher | IL.ranch |
---|---|
File size | 22.04MB |
Number of files | 28 |
Latest version | 1 |
Latest release date | 2025-06-04 12:12:14 |
First release date | 2025-06-04 12:12:14 |
Supported Unity versions | 2018.4.2 or higher |









Ocean / Water shader for URP:
- Geometry motion;
- Normal motion;
- Edge blending;
- Refraction;
- Depth;
- Foam;
- Auto foam detection by depth;
- Variety of settings (material only);
- To enable/diable shadows from water - water mesh - mesh renderer - cast shadows.
Important:
1. enable in your URP asset > Depth Texture and Opaque Texture
2. enable in your URP asset renderer > Depth Texture Mode > After Opagues
Note: there is no underwater.