Publisher | Game Stuff Studio |
---|---|
File size | 7.81MB |
Number of files | 14 |
Latest version | 1 |
Latest release date | 2018-11-09 01:00:12 |
First release date | 2018-11-09 01:00:12 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/c36ea24f-5256-4807-bdfa-34d7b56b448b_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/45dc35b7-cd2c-4ff3-ae9e-0acc5fe9e18d_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/419f186e-39e9-42b7-ba9e-01ee467850c8_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/edf52df1-7e65-493b-8141-83770fbe42ae_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/6780c29e-4020-4299-8b4b-86469df6bcbd_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/caa42f80-a4dc-4bb3-96c2-0570456e46b3_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/b2069fa2-999b-469e-af38-2d9f1e77d3af_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/2a2e2f32-8393-4da5-b567-ecb4e2f3eb9e_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/cc8a6f5e-2aa8-417b-9262-c8bc1c79a0d7_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/0f0caf74-d2b7-4575-9f8f-1ba3d47b4e11_scaled.jpg)
MRI Scanner
Polygons - 1 067
Triangles - 2 087
Vertices - 1 100
Model consists of 2 mesh (mri scanner_body, mri scanner_moving_part)
2048x2048 texture (AlbedoTransparency (+brown skin), Normal, MetallicSmoothness, Emission)
Model has 2 materials.
Clean modeling, correct scale, UV, and texturing.
Correct naming of objects and materials.
Polygons - 1 067
Triangles - 2 087
Vertices - 1 100
Model consists of 2 mesh (mri scanner_body, mri scanner_moving_part)
2048x2048 texture (AlbedoTransparency (+brown skin), Normal, MetallicSmoothness, Emission)
Model has 2 materials.
Clean modeling, correct scale, UV, and texturing.
Correct naming of objects and materials.