MONSTERS SERIES BUNDLE

$399
Publisher Polygonmaker
File size 2.67MB
Number of files 2
Latest version 1.1.1
Latest release date 2022-02-02 03:29:18
First release date 2021-01-26 12:25:14
Supported Unity versions 2018.4.2 or higher
Environment used on the renders is not included in this pack.

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MONSTERS SERIES:
AAA quality PBR monsters with great performance and VR ready! Optimized characters that can be used in any platform such as VR, Console, PC and even in a mobile game.
It has handmade LODs, optimized use of bones and optimized use of materials and UVs.
Those Monsters works great with MEDIEVAL SERIES and SCI-FI SERIES
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A massive collection of monsters to populate any world!
Includes over $500 in packs so far!!!

* IMPORTANT After purchasing this bundle please visit each package to download for free.

All these packages have a total value of $549.86. Get this bundle and save close to 27%

With this bundle you will get the following packages for free:

Monsters - Alien Assassin
Monsters - Alien Spider
Monsters - Centaur Demon
Monsters - Giant Spider
Monsters - Golem
Monsters - Killer
Monsters - Mummy
Monsters - Night Crawler
Monsters - Skeleton
Monsters - Wraith
Monsters - Zombies

Polygonmaker Shaders
Creature Animations
Undead Animations


EXTRA FEATURES:

★ Highly optimized and clean meshes

★ Efficient UVs usage to allow higher quality with lower texture sizes

★ Minimized number of materials and meshes to allow lower draw calls and high performance

★ Top quality animations

★ Clean project without unnecessary files

★ Hand made LODs that can be used as main characters for even better performance


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URP and HDRP:

Polygonmaker packages work with URP and HDRP.
To convert our custom shader to URP or HDRP, please download Polygonmaker Shaders and unpack “Shaders URP” or “Shaders HDRP”

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MOBILE USE:

Mesh
Our LODs are handmade, thus they can be used as main LOD without losing much of the quality.
Use LOD1 or LOD2 depending of your budget, for example LOD0 for FPS games, LOD1 for third person games or LOD2 for RTS games.

Materials
Change from Standard to Mobile Diffuse or Bumped depending of your budget.

Textures
Set the Max Size according your budget, for example 512 for third person games or 256 for RTS games.
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