Modular Japanese interior pack

$14
Publisher Saucy sushi shop
File size 120.10MB
Number of files 200
Latest version 1
Latest release date 2021-12-07 04:01:14
First release date 2021-12-07 04:01:14
Supported Unity versions 2018.4.2 or higher

At this asset we give support to different prefabs, ambient in old japanese housing. It contains diferent size rooms, corners, windows, doors, create new spaces with nice illumination, baked into Unity! So you can edit everything. Create fast and interesting spaces

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You would be able to create a dojo and other japanese environments in Unity


Please, be aware that these modular environments are created in units, so, the smallest size of a piece would be a corner, of 1 unit. This way you can program modular spaces and scale down the whole scene to your needs. That means it is ready for external tools or tools made into unity, thinking that you are going to move an object 1 unit, 2, 4... That makes it useful to be created procedurally.


You can check more information about the asset on our social media: Blogger also Twitter and our Facebook page


This package contains around 33 objects in FBX format


POLYCOUNT


Average of polycount per piece is under 50 polys

Mainly made in boxes and textures with normal map and specular.

The biggest polycount is under 1k at pots and 1k at cushions. (Mainly just these 3 objects have more density)


Running the scene without detailed objects works around 20-40K tris

Running the scene with cushions and pots can go beyond 150K tris

The scene in default has 250k triangles - without displaying pots or cushions should be around 147k


TEXTURES


15 sets of textures at 2048x2048

It contains Normal and Specular maps set up in MetallicSmothness

Seamless textures.


SCENES


1 Scene ready to use with a japanese dojo/restaurant with some corridors and two more special quiet rooms

1 Scene displaying all the objects at the floor


PREFABS


56 Prefabs

9 of them are ready made module-rooms

2 of them are the scene and the props

The rest 45 objects are a setup of the FBX with their textures.


UVS

Every objects has UVs and those are already prepared for baking with the uvs baking checked, colliders checked.


ANIMATION

It contains the animation the camera is doing, so you can even recreate the scenes of the video with no effort.


NO PLUGINS NO SCRIPTS

There is no need for plugins at this asset, so you can take those between projects with ease. It should be easy to set. 


Pivots placed on middle bottom, or at the top (on roof objects), and scale is given with entire numbers, facing Z, prefabs reseted to 0


Also the price would be raised on the next updates, so, don't miss the chance of this early access!!


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