Publisher | RDR |
---|---|
File size | 182.97MB |
Number of files | 39 |
Latest version | 1 |
Latest release date | 2020-12-04 04:32:11 |
First release date | 2020-12-04 04:32:11 |
Supported Unity versions | 2018.4.2 or higher |
Possibility to create Rust, Dirt, Moss, Snow and Blending
You can create your own black and white texture mask for any 3D model through Substance Painter,and then use through the shader
Please note, the required meshes good UVs to provide good result (for blending texture only)
No need for UW coordinates to create snow
3 Shader varitation
Height_Blend_Layer_Dirt
Height_Blend_2_Layer_Mask
Height_Blend_2_Layer_Mask_Dirt
Realized Amplify Shader (you can edit as you need)
• The Universal render pipeline (Unity 2019.3.+).
• The Built-in render pipeline (Unity 5.5.+).
• The Light Weight render pipeline (Unity 2018.4+).
• The High-Definition render pipeline (Unity 2019.4+).
You can create your own black and white texture mask for any 3D model through Substance Painter,and then use through the shader
Please note, the required meshes good UVs to provide good result (for blending texture only)
No need for UW coordinates to create snow
3 Shader varitation
Height_Blend_Layer_Dirt
Height_Blend_2_Layer_Mask
Height_Blend_2_Layer_Mask_Dirt
Realized Amplify Shader (you can edit as you need)
• The Universal render pipeline (Unity 2019.3.+).
• The Built-in render pipeline (Unity 5.5.+).
• The Light Weight render pipeline (Unity 2018.4+).
• The High-Definition render pipeline (Unity 2019.4+).