MIS-Swimming

MyMOBILIN

(0)
$44
Publisher MyMOBILIN
File size 105.43MB
Number of files 193
Latest version 1.0.9
Latest release date 2024-04-24 05:40:21
First release date 2023-05-29 06:13:13
Supported Unity versions 2018.4.2 or higher

INVECTOR THIRD PERSON TEMPLATE v2.6.1a+ REQUIRED

Middleware For Invector Template v2.7.1+ REQUIRED

Crest Ocean System OPTIONAL

Crest Ocean System for Built-In is FREE

MIS-LockOn v1.2.8+ OPTIONAL


Invector Template (Invector) which is one of the best controllers can be upgraded with MIS and MIS Packages. If you are not familar with MIS yet, please watch this MIS v2 Quick Setup Guide.



MS-Swimming integrates Invector Templates with almost all features of the Crest Ocean System. It provides a very smooth and natural swimming action. Upgrade your game to the next level.


Demo Water Plants: Yughues Underwater Plants v.2



Key Benefits

Provides All-In-One Setup (Invector/MIS add-ons)

✅ Very smooth swimming experience with Crest

✅ Above Water Swimmng Movement

  • W

Rotates and moves horizontally in camera direction

Moves along the water surface when Crest applied

If the Crest wave speed is fast, you can leave the surface

  • A/D

Rotate left/right and move horizontally in the direction perpendicular to the camera

  • S

After rotating 180 degrees with the camera, move horizontally to the front of the character

  • Left SHIFT (while holding down)

Sprint


✅ Under Water Swimmng Movement

  • W w/wo A/D

Moves towards the camera

  • S

After rotating 180 degrees with the camera, move horizontally to the front of the character

  • A/D

Only rotates at spot

✅ Vertical Swimming Movement

  • Left CTRL

Dives vertically

WASD disabled during this action

  • Space

Rises in vertical direction (end when you release the space key or reach the surface)

WASD disabled during this action

✅ Swimming Dash

  • Works in vertical up/down and normal swimming mode
  • Provides UseContinuousDash option
  • When the Swim Dash is executed, it moves immediately in that direction
  • Swim Dash direction

Camera/Character/Move Input direction


✅ Diving Jump

  • Uses vGenericAction
  • Place triggers where the game situation requires them
  • 1 Diving Jump animation provided

✅ Diving Above Water

Forced swimming in water above a certain depth

✅ Water Registance

Depending on the entry speed into the water, the character's entry depth is adjusted

✅ Provides 3 types of vThirdPersonCamera states

Swim Idle, Swim Above Water, Swim Under Water

✅ Weapon Lock option

None, Swim Move, Always

✅ Water Trigger Types

  • Trigger

Checks water condition by Trigger collision

When not using Crest wave or using a calm wave

  • Water Surface Level

Trigger is not required

When using a strong Crest wave

Has small restriction on Water Walk feature

✅ Each swimming action speed

  • Smooth speed transitions according to swimming action
  • Normal, Up, Down, Rotate, Sprint, Swim Dash

✅ Stamina

Sprint, Dash

✅ Water Walk (Melee/Shooter characters only)

Rotation and movement speed control according to water depth

✅ Oxygen

  • Applied in Under Water
  • Drowning when given oxygen is depleted
  • Breath Sound Effect

Breathing sound according to the amount of oxygen remaining when coming to the surface

  • Dead Gravity

When a character dies underwater, it floats to the surface or sinks to the ground depending on the gravity

✅ Combat

  • Supports Invector Melee/Shooter combat
  • Provides Shooter Swimming IK Adjust and editor
  • Cannot shoot during Vertical Up/Down
  • Provides simple demo fish flock system and a Great White Shark

✅ vGenericAction

Available in water

✅ mvLadderAction

Available in water

✅ mvRagdollWaterResistance

Applies a water resistance effect so that it sinks slowly when ragdolled in water

✅ Collider

Adjusts the collider direction according to the swim action

✅ FX

  • Swim Water Splash

Water splashes from legs when swimming at the water surface

  • Diving Water Splash

Adjust splash size based on water entry speed

  • Mouth Bubbles

Only in the underwater.

Depending on the amount of oxygen remaining, three bubble sound effects are played, and the amount emitted and the sound volume increase.

  • Swim Dash Shockwave
  • Water Ambient

Above/Under water sounds mixing

✅ Crest Water Displacement

  • Positioning according to the height of the Crest wave
  • The larger and faster the wave, the more Crest displacement and shader error occurs

✅ Crest Water Flow

  • Changes character position according to Crest water flow
  • A flow that is too strong will make your character unable to move

✅ Crest Water Interaction

  • Body, Hands, Feet
  • Each Idle/Swim mode

✅ Provides demo fish flock system and Great White Shark

✅ Included 30 animation clips

✅ Provides chained-action between Invector/MIS add-ons

- Refer to the MIS Document

✅ Does not modify Invector core

✅ All MIS packages runs on a feature-based basis



Quick Setup Sequence

#1 INVECTOR

#2 MIS

#3 Crest Ocean System (Optional)

#4 MIS-LockOn (Optional)

#5 MIS-Swimming



Precautions

✅ No refund allowed after downloading

✅ Demo water plants are not included.



Contact Information

✅ Email: [email protected]

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