Publisher | João Baltieri |
---|---|
File size | 2.61MB |
Number of files | 36 |
Latest version | 1 |
Latest release date | 2023-05-29 11:57:13 |
First release date | 2023-05-19 10:52:13 |
Supported Unity versions | 2018.4.2 or higher |
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These characters are extremely light and can be used in both pc and mobile games. All models share a single texture file, allowing you to customize the colors according to your needs just by duplicanting materials and adjusting the material offset.
*Many models have two material slots, check the <Materials> option in the [ Inspector > Skinned Mesh Renderer ] to add secondary materials and customize colors to fit your needs.
Textures:
-Texture: 256px Diffuse
Polycount:
Characters:
Mini Chibi Aikido | 2k Tris
Mini Chibi Boxer | 1.9k Tris
Mini Chibi Capoeira | 3.8k Tris
Mini Chibi Karateka | 1.9k Tris
Mini Chibi Kid |1.4k Tris
Mini Chibi Krav Maga | 1.9k Tris
Mini Chibi Kung Fu | 1.6k Tris
Mini Chibi Monk | 2.6k Tris
Mini Chibi Muay Thai | 2.2k Tris
Mini Chibi Wrestling | 1.8k Tris
Mini Chibi Taekwondo | 2.9k Tris
Props:
Mini Chibi Monk Staff | 188 Tris
Animations:
- Idle
- Walk
- Run
- Jump
- Loose
*All models have Humanoid rigs (Rigged/Skinned and Mecanim ready)
*Remember to adjust <Muscle & Settings> in the model´s [Rig > Configure] to adjust overlapping and clipping depending of your source animations.
Blendshapes
Eyes:
- Blink
- Happy
- Angry
- Sad
*Make sure that the option <Blend Shape Normals> is set to <Import> in the models [Inspector > Import Settings > Model Tab ] to avoid artifacts when using the blendshapes.
Leave your comments, suggestions, and if you like it, please leave a rating/review.