Publisher | Jason Booth |
---|---|
File size | 3.10MB |
Number of files | 23 |
Latest version | 1.7.27 |
Latest release date | 2024-04-22 05:19:21 |
First release date | 2022-10-03 03:49:47 |
Supported Unity versions | 2018.4.2 or higher |
This package is part of the MicroVerse-Core Collection - considering purchase it for a savings over purchasing modules individually
With MicroVerse-Splines, you can easily create paths through your forest, optionally adjusting the terrain's height, texturing, and clearing vegetation (with vegetation module) as well.
It also ads the ability for stamps to use a spline based area for their falloff, allowing you to conform the texturing or vegetation spawn to a specific area of the map.
Join our Discord Group for support, and redeem your invoice for direct access to the Git depots for the latest versions.
MicroVerse-Splines uses the Unity Spline system, which is currently in beta for 2022. However, it is possible to install Unity's Spline package in 2021.3 and instructions are included in the documentation as well as this packages ReadMe File on how to do that.
Other MicroVerse products:
MicroVerse-Core Collection - Get MicroVerse, the vegetation, spline, object, and ambiance module at a reduced rate.
MicroVerse : The core module required. Handles height and texturing operations.
MicroVerse-Ambiance : Create music and soundfx areas with the same tools
MicroVerse-Masks : Generate texture masks from the same stamping system
MicroVerse-Objects : Spawn Game Objects across your scene
MicroVerse-Splines : Create spline paths through your forest, or constrain the effects of any stamp to a spline based area
MicroVerse-Vegetation : Spawn vegetation with the same realtime/non-destructive workflow
Check out some of our other products:
Better Lit Shader - A feature rich uber shader that runs on all render pipelines
Better Shaders - Write text based shaders that work across all render pipelines
MicroSplat - The most popular and feature rich terrain shading system on the asset store