Publisher | Pukamakara |
---|---|
File size | 15.37MB |
Number of files | 22 |
Latest version | 1 |
Latest release date | 2019-02-13 07:02:08 |
First release date | 2019-02-13 07:02:08 |
Supported Unity versions | 2018.4.2 or higher |
Realistic 3d model of Left Circuit Breaker Console of Helicopter Mi-8MT / Mi-17MT
- All pivots are in the right positions.
- The model has trialngular and quadrangular polygons only (10% tris and 90% quads)
- The model has logical hierarhy
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 67 separate objects (Draw Calls)
- The model has dimensions 36 x 22 x 4 cm (14.1 x 8.7 x 1.6 inches)
- The model contains
30 413 polys
57 749 tris
31 496 verts
- Textures are available for Specular and Metalness workflows
Textures (*.TGA):
=========================
Main 2048x2048:
- Albedo
- Specular/Smoothness
- Base color
- Metallic/Smoothness
- Normal
- Ambient Occlusion
- Emission
Glass 128x128:
- Albedo
- Specular/Glossiness
- Base color
- Metallic/Glossiness
- Ambient Occlusion
- Opacity
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- All pivots are in the right positions.
- The model has trialngular and quadrangular polygons only (10% tris and 90% quads)
- The model has logical hierarhy
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 67 separate objects (Draw Calls)
- The model has dimensions 36 x 22 x 4 cm (14.1 x 8.7 x 1.6 inches)
- The model contains
30 413 polys
57 749 tris
31 496 verts
- Textures are available for Specular and Metalness workflows
Textures (*.TGA):
=========================
Main 2048x2048:
- Albedo
- Specular/Smoothness
- Base color
- Metallic/Smoothness
- Normal
- Ambient Occlusion
- Emission
Glass 128x128:
- Albedo
- Specular/Glossiness
- Base color
- Metallic/Glossiness
- Ambient Occlusion
- Opacity
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing