Metallic General Purpose, Shader Smart, Mobile Edition

$4
Publisher Interactive Arts
File size 19.48MB
Number of files 20
Latest version 1
Latest release date 2018-03-27 11:49:18
First release date 2018-03-27 11:49:18
Supported Unity versions 2018.4.2 or higher

Details & User Guide| Updates

Introduction

This package contains a set of 6 shaders for PBR based materials with metallic characteristics and is designed for general purpose mobile games and applications development.

High customizable features are introduced for each shader, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), and normal bias. Users can modify most of the texture input properties in real time.

Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.

Features

Albedo: Color Bias | Contrast | Brightness

Metallic: Contrast | White/Black Channel Strength | Threshold | Strength | Shift

Roughness: Contrast | White/Black Channel Strength | Strength

Normal: Strength | Bias

Texture Coordinates: Rotation | UV Tiling | UV Offset

Uniform Metallic adjustment is introduced to some shaders

Uniform Roughness adjustment is introduced to some shaders

Tech Details and Specifications

Numbers of Shaders: 6

Numbers of Sample Materials: 6

Numbers of Sample Textures: 4

Numbers of Demo Scenes: 2

Numbers of Demo Assets: 1 (background material)

Number of Display Cameras: 10

PBR Based Rendering

SM 3.0 | Full Forward Shadows | Standard

Supported Platforms: PS4 | Xbox One | PC | iOS | Android 

Render Type: Opaque

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