Publisher | DEXSOFT |
---|---|
File size | 52.83MB |
Number of files | 16 |
Latest version | 2 |
Latest release date | 2021-05-03 08:04:37 |
First release date | 2014-01-09 07:42:44 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/3f4dc39e-81b8-41a8-b59c-8df489f037ee_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/4d65fcdd-32a3-4936-a0f4-ba9527cecb05_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/dfe1cf6b-e4c6-47a2-99b1-f32897fd7deb_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/c3a31d6c-0280-4684-baac-67e095883036_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/fbb18631-cf90-4d74-9bb9-5bad2a6490aa_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/1e5eb332-2af4-4e35-9591-f51177e84cb1_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/27caf350-2bfe-4669-bb86-be4b2d84595e_scaled.jpg)
Updated animated Character with 73 animations, 70 bones and 13600 polygons. Additional gun included with the model.
3 materials included, head, gun and body. Albedo, Normal and Metallic maps in 2K.
Technical details:
Number of polygons: 13600
Number of prefabs: 1
Number of materials: 3
Number of textures: 9
Texture sizes: 2048 * 2048
Texture formats: TGA
Update!
Animation List:
APose, Crouch_Left_Aim, Crouch_Back_Aim_02, Crouch_Backwad_Aim, Crouch_Backwad_Weapon, Crouch_Backwad_Weapon _02, Crouch_Fire_One_Shot, Crouch_Fire_One_Shot_02, Crouch_Forwar_Weapon, Crouch_Forwar_Weapon_02, Crouch_Forward_Aim, Crouch_Forward_Aim_02, Crouch_Left_Weapon_03, Crouch_Left_Aim_02, Crouch_Back_Left_Weapon, Crouch_Back_Weapon_02, Crouch_Right_Front_Aim, Crouch_Left_Weapon, Crouch_Right_Weapon_02, Dead, Dead_03, Dead_2, Dead_HeadShot, Dead_HeadShot_02, Grande_Tos, Idle_Aim, Idle_Aim_Search, Idle_Aim_Search_02, Idle_Crouch_Aim, Idle_Crouch_Aim_02, Idle_Crouch_Ready_to_fight, Idle_Crouch_Ready_to_fight_02, Idle_ready, Idle_WatchMusic, Idle_Weapon, IdleAttack, Jump2_Complete, Jump2_Land, Jump2_Up, Jump_Land, Jump_Up, JumpAir, JumpCombined, Ladder_down_, LAdder_up, Mele_1_with_weapon, Mele_2_with_weapon. Mele_3_fists, Mele_4_with_weapon, Reload, Roll_Forward, Roll_Forward_To_Aim, Run_Backward_Aim, Run_Backward_Aim_02, Run_Backward_Weapon, Run_Backward_Weapon_02, Run_Forward_Aim, Run_Forward_Aim_02, Run_Forward_shot, Run_Forward_Weapon, Run_Forward_Weapon_02, Run_Left_Aim, Run_Right_Aim, ShotMultipleAttack_02, Standing_Aim_Idle, Standing_Aim_Idle_02, Standing_Fire_One_Shot, Standing_Fire_One_Shot_02, Walk_Backward_Aim, Walk_Backward_Weapon, Walk_Forward_Weapon_02, Walk_Forward_Aim, Walk_Forward_Shot,
3 materials included, head, gun and body. Albedo, Normal and Metallic maps in 2K.
Technical details:
Number of polygons: 13600
Number of prefabs: 1
Number of materials: 3
Number of textures: 9
Texture sizes: 2048 * 2048
Texture formats: TGA
Update!
Animation List:
APose, Crouch_Left_Aim, Crouch_Back_Aim_02, Crouch_Backwad_Aim, Crouch_Backwad_Weapon, Crouch_Backwad_Weapon _02, Crouch_Fire_One_Shot, Crouch_Fire_One_Shot_02, Crouch_Forwar_Weapon, Crouch_Forwar_Weapon_02, Crouch_Forward_Aim, Crouch_Forward_Aim_02, Crouch_Left_Weapon_03, Crouch_Left_Aim_02, Crouch_Back_Left_Weapon, Crouch_Back_Weapon_02, Crouch_Right_Front_Aim, Crouch_Left_Weapon, Crouch_Right_Weapon_02, Dead, Dead_03, Dead_2, Dead_HeadShot, Dead_HeadShot_02, Grande_Tos, Idle_Aim, Idle_Aim_Search, Idle_Aim_Search_02, Idle_Crouch_Aim, Idle_Crouch_Aim_02, Idle_Crouch_Ready_to_fight, Idle_Crouch_Ready_to_fight_02, Idle_ready, Idle_WatchMusic, Idle_Weapon, IdleAttack, Jump2_Complete, Jump2_Land, Jump2_Up, Jump_Land, Jump_Up, JumpAir, JumpCombined, Ladder_down_, LAdder_up, Mele_1_with_weapon, Mele_2_with_weapon. Mele_3_fists, Mele_4_with_weapon, Reload, Roll_Forward, Roll_Forward_To_Aim, Run_Backward_Aim, Run_Backward_Aim_02, Run_Backward_Weapon, Run_Backward_Weapon_02, Run_Forward_Aim, Run_Forward_Aim_02, Run_Forward_shot, Run_Forward_Weapon, Run_Forward_Weapon_02, Run_Left_Aim, Run_Right_Aim, ShotMultipleAttack_02, Standing_Aim_Idle, Standing_Aim_Idle_02, Standing_Fire_One_Shot, Standing_Fire_One_Shot_02, Walk_Backward_Aim, Walk_Backward_Weapon, Walk_Forward_Weapon_02, Walk_Forward_Aim, Walk_Forward_Shot,