Make It Flow - UGUI Events framework

$19
Publisher MeadowGames
File size 8.73MB
Number of files 102
Latest version 1
Latest release date 2022-08-02 02:38:14
First release date 2022-08-02 02:38:14
Supported Unity versions 2018.4.2 or higher

Make It Flow is an Editor Tool and Events Framework that elevates the project with handy events for pointer and system actions. It facilitates and speeds up the development of event based Canvas compositions (Game UI, 2D Canvas Game, App or any Canvas related development) with an editor window to setup, binding and configuration.

Use the editor tool for a direct experience or dive into the API.


🔵 Add behaviors

🔵 Bind with a triggers

🔵 Tweak the settings

🟠 Combine behaviors

🟠 Cross trigger objects (when trigger A then B behave)

⚫ Expand by adding custom Events and Behaviors


🌟 Support for All Canvas Render Modes


📚 Documentation

🎮 Sample Scene 1

🎮 Sample Scene 2


Currently available Events:

Clickable: OnClick, OnDoubleClick, OnHoldClick, OnPointerDown, OnPointerHold, OnPointerUp, P1_OnPointerDown, P1_OnPointerHold, P1_OnPointerUp;

Draggable: OnDrag, OnDragEnd, OnDragStart;

Hover: OnPointerEnter, OnPointerEnterDrag, OnPointerExit, OnPointerExitDrag, OnPointerStay, PointerStayDrag;

Selectable: OnSelect, OnUnselect;

System Events: OnStart.


Currently available Behaviors:

AlphaCurve, AngleCurve, CallMethod, ChangeSprite, ColorCurve, Delay, FollowAngleToTarget, FollowPointer, FollowPointerSpring, FollowTargetPosition, LookAtPointerPosition, Outline, PositionCurve, RectSizeCurve, Rotate, Scale, ScaleCurve, SetParent, TranslateToTarget.


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