Publisher | Zeus Game Assets |
---|---|
File size | 1.88MB |
Number of files | 80 |
Latest version | 1 |
Latest release date | 2020-12-03 02:30:19 |
First release date | 2020-12-03 02:30:19 |
Supported Unity versions | 2018.4.2 or higher |
Stylized low-poly retro car inspired by the design of american muscle cars from the 70s, with real-world proportions, and fully modeled interiors.
This model is ready for your game or rendering project with separate doors, wheels, steering wheel and dashboard needles. Materials were designed to allow full control over headlights, brake lights, left and right turn signals, and reverse lights.
This car was designed to look great from the first-person perspective, interiors and exteriors were modeled with just the right amount of detail for that beautiful stylized low-poly look.
Windows and windshields have separate glass material with transparency so you can enjoy watching your characters having the time of their lives from the third-person perspective.
Optimized for high-performance and low-end devices with a low overall polycount and 3 levels of detail.
Technical Details
- Textures : 32x32 color grids in PNG format (16 color textures + roughness and metalness maps)
- Polycount : 11226 tris, 6373 verts
- 3 LODs : 11226 tris (8 materials), 5507 tris (2 materials), and 2267 tris (1 material, no interiors)
- Interiors with separate steering wheel, speedometer, rpm and fuel needles.
Materials use standard shaders. URP materials are included.
This model is ready for your game or rendering project with separate doors, wheels, steering wheel and dashboard needles. Materials were designed to allow full control over headlights, brake lights, left and right turn signals, and reverse lights.
This car was designed to look great from the first-person perspective, interiors and exteriors were modeled with just the right amount of detail for that beautiful stylized low-poly look.
Windows and windshields have separate glass material with transparency so you can enjoy watching your characters having the time of their lives from the third-person perspective.
Optimized for high-performance and low-end devices with a low overall polycount and 3 levels of detail.
Technical Details
- Textures : 32x32 color grids in PNG format (16 color textures + roughness and metalness maps)
- Polycount : 11226 tris, 6373 verts
- 3 LODs : 11226 tris (8 materials), 5507 tris (2 materials), and 2267 tris (1 material, no interiors)
- Interiors with separate steering wheel, speedometer, rpm and fuel needles.
Materials use standard shaders. URP materials are included.