Light Receiver URP

$4
Publisher Dev Dunk Studio
File size 490.72kB
Number of files 18
Latest version 2.0.0
Latest release date 2024-02-27 08:32:18
First release date 2023-09-08 02:20:16
Supported Unity versions 2018.4.2 or higher

Light Receiver URP uses transparent surfaces to display real-time lights in your project.

These enhanced graphics can bring AR and VR scenes truly to life.



🧾 Features

👉 Real-Time lighting on transparent objects

👉 Colored diffuse lighting with specular highlights

👉 Main light highlights

👉 Easy customizable setup

👉 Supports multiple lights at once

👉 Pick the light's transparency

👉 Support for all real-time light types (directional light, spotlight, point light)

👉 Support for all devices

👉 Forward & Forward+ support (deferred will fall back to Forward)

👉 Support for URP Light Layers

👉 Made in Shader Graph

👉 Customizable shaders for custom effects

👉 Optimized for performance on mobile devices!




📱 AR Use

Light Receiver URP is mostly used in AR to render real-time lights on planes detected with plane detection.

This way, an AR environment can have realistic real-time lighting in AR. This creates a more immersive AR experience.

Of course, feel free to use this for any other project you see fit!


Combine with Shadow Receiver URP

Use real-time lights, combined with shadows, using the Shadow Receiver URP package!



🛠 Technicals

Only works in Universal Render Pipelines!

Tested in Unity 2021.3LTS, 2022.3LTS, 2023.1.

Works using 1 real-time or mixed directional light and multiple point- and spotlights.

Work on any device.


Thanks to https://imaginevisual.se for commissioning this asset!


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