Publisher | Pukamakara |
---|---|
File size | 18.68MB |
Number of files | 16 |
Latest version | 1 |
Latest release date | 2019-07-10 11:47:08 |
First release date | 2019-07-10 11:47:08 |
Supported Unity versions | 2018.4.2 or higher |
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Realistic 3d model of Doobskiy Light House
Low poly
Real world scale
Units used: meters
- The model has trialngular and quadrangular polygons only (26% tris and 74% quads)
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 3 objects(Draw Calls)
- The model has dimensions 7 x 7 x 24 m (23 x 23 x 79 ft)
- The model contains
1 297 polys
2 260 tris
1 415 verts
- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular and Metalness workflows
Textures (*.TGA):
=========================
Main 2048x2048:
Opacity 512x512
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
NOT included with the file:
=========================
- Light rig/HDRI
- Photoshop and Substance Painter source files
Tags:
lowpoly pbr game ready beacon lighthouse light house navigation russia novorossiysk doobsky doobskiy black sea marine ship ocean
Low poly
Real world scale
Units used: meters
- The model has trialngular and quadrangular polygons only (26% tris and 74% quads)
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 3 objects(Draw Calls)
- The model has dimensions 7 x 7 x 24 m (23 x 23 x 79 ft)
- The model contains
1 297 polys
2 260 tris
1 415 verts
- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular and Metalness workflows
Textures (*.TGA):
=========================
Main 2048x2048:
Opacity 512x512
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
NOT included with the file:
=========================
- Light rig/HDRI
- Photoshop and Substance Painter source files
Tags:
lowpoly pbr game ready beacon lighthouse light house navigation russia novorossiysk doobsky doobskiy black sea marine ship ocean