Publisher | Dimaantipanov |
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File size | 74.89MB |
Number of files | 323 |
Latest version | 1 |
Latest release date | 2018-06-25 06:43:22 |
First release date | 2017-04-13 10:00:32 |
Supported Unity versions | 2018.4.2 or higher |
PC Demo
Video-Tutorial youtu.be/fTRGfMOZIX4
Have you ever placed a lot of objects on the level? You had to adjust each of them, whether it be trees, rocks, buildings or characters? If Yes, then you know what a long and laborious work. We have created asset, which solves this problem.
With this asset easy to arrange objects on the terrain. The objects are set up from the first person. Everything happens in the Play mode. All the changes that occur in the Play mode are saved.
Landscape Designer allows you to fine-tune and along with that, observe the physics and behavior (scripts) of the object in real time. When you arrange objects on the terrain, they can be moved, scaled, rotated. By default, all objects are exposed on the surface of the terrain according to Normals.
FEATURES
• Editing in Play Mode
• Automatic alignment on the terrain
• Rotation depending on the location
• Manual scale, rotation and position
• Editing in the Game View
• Save changes to the prefab
What's new in v1.1
• More contetnt
• More examples
• Updated interface design
Support:
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[email protected]
[email protected]