KGFBatch

$29
Publisher KOLMICH Creations
File size 5.81MB
Number of files 278
Latest version 1
Latest release date 2013-05-13 08:22:18
First release date 2013-05-13 08:22:18
Supported Unity versions 2018.4.2 or higher
Smart batch processor with a nice result screen.

documentation | forum

Batch execute your custom c# scripts on:
1) Your assets
2) Your scenes
3) gameObjects in the current scene
4) gameObjects in multiple scenes

The KGFBatch automates tasks in fast and efficient way. You will use this system in big projects with lots of gameObjects, assets and scenes. Typical examples of using the KGFBatch will be:

- Baking Lightmaps,
- Baking nav meshes,
- Delete gameObjects in multiple scenes that are not connected to a prefab.
- Rename gameObjects in multiple scenes having "_old" in their name.
- Rescale textures with a particular name.
- Build scenes into streamed packages
- Generate static occlusion culling
- aso..

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