Publisher | DAIKI |
---|---|
File size | 778.89kB |
Number of files | 223 |
Latest version | 1.1.1 |
Latest release date | 2024-07-31 03:14:13 |
First release date | 2024-07-31 03:14:13 |
Supported Unity versions | 2018.4.2 or higher |
Display Button Glyph Images
Glyph images will be displayed according to your project’s InputActions and PlayerInput. Glyph images can be displayed using Sprite Renderer, UI Image, or Text Mesh Pro.
During gameplay, glyph images will automatically switch by detecting changes in input (PlayerInput). For example, when switching input devices, creating a second local player, or changing button assignments.
Support for Various Input Devices
By default, glyph images for the following devices are supported. It can also be extended for other devices.
- Keyboard & Mouse
- Xbox Controller
- Playstation Controller
- Switch Pro Controller
If you are developing a game for Steam, you can also load the abundant gamepad glyph images provided by Steamworks.
Support for Multiple Button Assignments
When multiple buttons are assigned to one action, such as “Move: WASD”, concatenated glyph images are generated.
Documentation
The documentation provides detailed instructions on how to set it up.
https://eviltwo.github.io/InputGlyphs_Docs/
This asset uses Xelu’s FREE Controller Prompts under Creative Commons 0. For more details, please refer to the Third-Party Notices.txt file within the package.