In-Game Screen Capture

$9
Publisher Pivec Labs
File size 3.13MB
Number of files 14
Latest version 1.0.3
Latest release date 2020-03-24 01:00:29
First release date 2020-04-01 01:26:10
Supported Unity versions 2018.4.2 or higher
The In-Game Screen Capture asset is an in-game Screen Shot Utility for Unity. It contains the following functions:

⚡ Low Res and High Res Images
⚡ Image Prefix with Unique File id
⚡ Selectable Image Format
⚡ Selectable in-game Camera
⚡ Delayed start timer
⚡ Repeat every x secs timer
⚡ Write Data to Log File
⚡ Works on Mobile


This component allows you or your player to create screen shots during game play. You can trigger a Screen Capture with to without timer, and even use an automated repeating capture.

In-Game Screen shots can be in low res or high resolution (formats are png, jpg, or tga), and will be saved with a unique name prefixed with what ever you add the the Prefix slot. Images will be saved in the Game Folder, or in the Persistent data folder on a mobile.

This component allows you to add multiple cameras for unique screen shots during game play. Write the data to the Log, and display a fade-in/fade-out canvas if you wish.

As with all Pivec Labs Assets, development is on-going, support is prompt, new features are added regularly.

Documentation and Tutorials can be found at docs.piveclabs.com.

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