Publisher | VVIZART STUDIOS |
---|---|
File size | 106.90MB |
Number of files | 20 |
Latest version | 1 |
Latest release date | 2021-03-25 11:03:13 |
First release date | 2021-03-25 11:03:13 |
Supported Unity versions | 2018.4.2 or higher |
-The ice is built completely using shader graph.
-Custom built textures including Normal, Gloss, Albedo, Displacement, Roughness.
-Each texture map is at 4k resolution.
-Realistic depth for ice cracks and damages.
-Real time reflection and refraction.
-Full control over the shader via inspector like depth value, glossiness, emission color, Depth amount, depth opacity, depth blur, metallic.
-Custom textures can also be used according to your visual needs.
-Custom skybox with god rays included.
-Customisable demo scene.
-Drag and drop ready prefab.
-Assign the shader material to any mesh.
-Customize the visuals by adding custom textures.
-Can also be used as frost, frosted glass, cracked glass, any type of ice or translucent surface.
- Ice can be used for frozen lake, ocean, river, a pond also can be used as a magic effect when an object is frozen.-
+Screen shot and video is recorded in real time using 2020.2 HDRP.
+Comes with two different ice surface shaders.
-Custom built textures including Normal, Gloss, Albedo, Displacement, Roughness.
-Each texture map is at 4k resolution.
-Realistic depth for ice cracks and damages.
-Real time reflection and refraction.
-Full control over the shader via inspector like depth value, glossiness, emission color, Depth amount, depth opacity, depth blur, metallic.
-Custom textures can also be used according to your visual needs.
-Custom skybox with god rays included.
-Customisable demo scene.
-Drag and drop ready prefab.
-Assign the shader material to any mesh.
-Customize the visuals by adding custom textures.
-Can also be used as frost, frosted glass, cracked glass, any type of ice or translucent surface.
- Ice can be used for frozen lake, ocean, river, a pond also can be used as a magic effect when an object is frozen.-
+Screen shot and video is recorded in real time using 2020.2 HDRP.
+Comes with two different ice surface shaders.