Publisher | MyNameIsVoo |
---|---|
File size | 258.18MB |
Number of files | 863 |
Latest version | 1 |
Latest release date | 2025-04-14 03:32:13 |
First release date | 2025-04-14 03:32:13 |
Supported Unity versions | 2018.4.2 or higher |








With Hexagonal Grid System you can generate hexagonal planets, and with this extension you can transform the planet, add colors, textures, skins to a planet on which there is life, or to a deserted abandoned planet.
Read docs for more info...
This tool is an add-on (extension) to the Hexagonal Grid System tool. It works out of the box and is ready to be integrated into your game.
Complete solution for procedural hexagonal planets
Works with URP/Buil-In | Requires Hexasphere Grid System
Features:
- 🪐 Ready-made system for generating a hexagonal planet of different sizes
- 🪐 Fast generation of planets (larger sizes will take longer to generate)
- 🌍 13 Biomes: Desert, Savanna, Tropical rainforest, Grassland, Woodland, Seasonal forest, Temperate rainforest, Boreal forest, Tundra, Ice, Deep water, Shallow water, River
- 🖼️ HD Textures: 512x512 included, 1024x1024 available separately
- 🗺️ 4 Data Maps: Biome, Heat, Moisture, Height
- Example scene
- Tile system that carries all the information about the tile
- Tile selection
- Space Sky
- Custom patterns
- Satellite, orbits
- read more here...
Dependencies:
Limitations:
- ⚠️ 1024x1024 textures are downloaded separately (~600 MB), the link is in the ReadMe.txt file
- ⚠️ URP support (does not work in HDRP). For Built-in, you will need to manually remove dependencies
- ⚠️ Generating extra large planets takes a long time
- ⚠️ Does not support WebGL due to browser computing limitations
🔄 REFUND POLICY - Read before buy
⚠️The screenshots showing this asset show what you can achieve. All the screenshots showing were taken on URP