Publisher | Mr Andrew Chapman |
---|---|
File size | 13.52MB |
Number of files | 32 |
Latest version | 1 |
Latest release date | 2020-10-21 12:58:17 |
First release date | 2020-10-21 12:58:17 |
Supported Unity versions | 2018.4.2 or higher |
Hedges Volume 01
The First in a series of Volumes relating to Hedges and their settings. All meshes are procedurally displaced with API's in the Materials
Other Volumes will consist of more Hedge shapes including Topiary, Garden/Park Furniture, Planting Beds and Flowers, Pathways and more.
This Volume consists of:-
Archway - 16490 tris
Cube - 6815 tris
Octagonal Curved Segment - 3564 tris
Outer Quadrant - 17595 tris
Inner Quadrant - 8915 tris
Rectangle - 9523 tirs
Triangular Fillet - 3072 tris
The Textures are provided along with Materials that include maps for Normal and Detailed Normal, Displacement/Height, Occlusion and Albedo.
You can adjust the Height/Displacement and Normals (detailed as well) settings, to manipulate the underlying subdivisions of each mesh, to gain greater granularity of the finished surface.
Textures/Maps range from 512x512 - 1024x1024 resolution.
If you think other shapes are needed, please use this forum for discussions, questions and support.
https://forum.unity.com/threads/everything-ivy-scene-plants-decoration.852436/#post-6420421
The First in a series of Volumes relating to Hedges and their settings. All meshes are procedurally displaced with API's in the Materials
Other Volumes will consist of more Hedge shapes including Topiary, Garden/Park Furniture, Planting Beds and Flowers, Pathways and more.
This Volume consists of:-
Archway - 16490 tris
Cube - 6815 tris
Octagonal Curved Segment - 3564 tris
Outer Quadrant - 17595 tris
Inner Quadrant - 8915 tris
Rectangle - 9523 tirs
Triangular Fillet - 3072 tris
The Textures are provided along with Materials that include maps for Normal and Detailed Normal, Displacement/Height, Occlusion and Albedo.
You can adjust the Height/Displacement and Normals (detailed as well) settings, to manipulate the underlying subdivisions of each mesh, to gain greater granularity of the finished surface.
Textures/Maps range from 512x512 - 1024x1024 resolution.
If you think other shapes are needed, please use this forum for discussions, questions and support.
https://forum.unity.com/threads/everything-ivy-scene-plants-decoration.852436/#post-6420421