Publisher | ALIyerEdon |
---|---|
File size | 118.23MB |
Number of files | 61 |
Latest version | 1 |
Latest release date | 2021-07-13 01:01:24 |
First release date | 2021-05-04 11:53:22 |
Supported Unity versions | 2018.4.2 or higher |
This is a tessellated terrain shader created with Amplify Shader Editor for HDRP
The performance is in maximum state compare to others because this shader is simple and has no complex computing. Just has below options:
- Normal map
- Normal power
- Displacement map
- Smoothness
- Specular color
The default tessellation algorithm is "Distance Based". You can use other algorithms easily by opening the shader on Amplify Shader Editor
note: Grass and wind are not supported by unity terrain system for HDRP
Also you can update the shader using Amplify Shader Editor
4-Layer, 6-Layer and 8-Layer mode is supported. More layers has more performance cost
Watch the tutorial video 1
Watch the tutorial video 2
My other assets:
HDRP Lighting Box 2 : NextGen Lighting Solution
Lighting Box 2 Next-Gen Lighting Solution
Interior Lighting Kit (VR-Mobile-Standalone)
Interior Lighting Template Vol.2
My other game templates / kits: