HDRP Terrain Tessellation Shader

ALIyerEdon

(38)
$19
Publisher ALIyerEdon
File size 118.23MB
Number of files 61
Latest version 1
Latest release date 2021-07-13 01:01:24
First release date 2021-05-04 11:53:22
Supported Unity versions 2018.4.2 or higher

This is a tessellated terrain shader created with Amplify Shader Editor for HDRP


The performance is in maximum state compare to others because this shader is simple and has no complex computing. Just has below options:


- Normal map


- Normal power


- Displacement map


- Smoothness


- Specular color


The default tessellation algorithm is "Distance Based". You can use other algorithms easily by opening the shader on Amplify Shader Editor


note: Grass and wind are not supported by unity terrain system for HDRP


Also you can update the shader using Amplify Shader Editor


4-Layer, 6-Layer and 8-Layer mode is supported. More layers has more performance cost


Watch the tutorial video 1

Watch the tutorial video 2


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