Publisher | Niklas Hallin |
---|---|
File size | 8.10MB |
Number of files | 15 |
Latest version | 1 |
Latest release date | 2012-09-11 10:01:06 |
First release date | 2012-08-13 08:35:12 |
Supported Unity versions | 2018.4.2 or higher |
You are an aspiring game designer with enough programming skills to get by. You use Unity to build interesting game prototypes, but your visions are limited by having every feature of your game represented by place holder boxes.
These curious creatures are ready and willing to take on any role required of them. Hero, enemy, NPC or critter, these professional monsters can represent anything. Maybe even item pick-ups or ammunition?
- Three charming monsters with distinguishing colours and silhouettes.
- Three unique animations for every monster: Run, Idle and an Action animation.
- Diffuse-, specular- and normal maps, 1024x1024 pixels. (Compression to 512x512 recommended.)
These curious creatures are ready and willing to take on any role required of them. Hero, enemy, NPC or critter, these professional monsters can represent anything. Maybe even item pick-ups or ammunition?
- Three charming monsters with distinguishing colours and silhouettes.
- Three unique animations for every monster: Run, Idle and an Action animation.
- Diffuse-, specular- and normal maps, 1024x1024 pixels. (Compression to 512x512 recommended.)