Publisher | Codefarts |
---|---|
File size | 3.60MB |
Number of files | 372 |
Latest version | 2.3.8 |
Latest release date | 2015-05-05 07:55:15 |
First release date | 2012-12-31 05:36:30 |
Supported Unity versions | 2018.4.2 or higher |
Codefarts Grid Mapping is a editor extension tool that assists you in the creation of worlds that are based around a grid.
Features include:
Drawing rules editor
Can use your own prefabs.
Includes simple prefab shapes
Customizable prefab quick select grid
Recently used lists for quick re-selection
Support for layering
Can name, lock, show/hide, reorder layers
Structured naming convension
Preset rotations when drawing
3 draw tools Pencil/Rectangle/FillRectangle
Supports Undo
Full offline documentation included
Build in feedback tool
Includes preliminary API & developer tools
Can auto scale and auto center prefabs
Lots of settings for customization
Fully commented & organized C# source code included
95+% of source code conforms to default StyleCop settings
Homepage | Video (Old)
NOTE: The current version of this tool does not contain a grid or tile mapping/management system.
NOTE: There may be lingering bugs for Mac OS users. I do not have access to a copy of OSX but I am resonably quick to respond with fixes. Try the in editor feed back window or send a email with any issue you may have to [email protected]