Publisher | Brandon Gillespie |
---|---|
File size | 600.60MB |
Number of files | 148 |
Latest version | 1 |
Latest release date | 2020-09-28 03:55:12 |
First release date | 2020-09-15 11:24:10 |
Supported Unity versions | 2018.4.2 or higher |
Thank you for checking out Greeble city v2!
Also includes 6 general purpose greeble materials and primitive objects to use as filler/base objects.
(Not a close-up asset, optimized for distant content)
Features:
• 22 objects + 15 prebuilt layouts.
• Post Processing settings + particle based atmosphere prefab
• Pieces can easily be bashed together for highly customizable and flexible layouts to fit any level.
• Ideal for background and fill environments.
• Polygon count average: 323
Supported render pipeline:
Standard (2018.4)
Included 2k and 4k texture maps (main assets are 4k):
• Diffuse
• Metal/Smoothness (RGBA)
• Normal
• Emission
Need a greeble upgrade? Check out Greeble City KIT.
Scene setup notes:
May need some tweaking to fit your project. To match showcase/demo video, shadow distance is recommended to be 4000+, using Linear color space, fog enabled and using Post-Proceesing (settings included).
Particle atmosphere populates at runtime.
Update 1.5:
• +4 prefab Building layouts
• +4 surface Materials
• Updated post-processing settings
Reviews, feedback, concerns or questions are always welcomed and appreciated and helps me to improve and create higher quality assets.
Asset support contact: [email protected]
Thanks!
Greeble City v2 is a collection of modular, sci-fi building assets. Includes 22 low-poly objects + layouts and showcase scenes.
Use to constructing vast futuristic cities, buildings and background sky lines perfect for planet fly-overs.
Also includes 6 general purpose greeble materials and primitive objects to use as filler/base objects.
(Not a close-up asset, optimized for distant content)
Features:
• 22 objects + 15 prebuilt layouts.
• Post Processing settings + particle based atmosphere prefab
• Pieces can easily be bashed together for highly customizable and flexible layouts to fit any level.
• Ideal for background and fill environments.
• Polygon count average: 323
Supported render pipeline:
Standard (2018.4)
Included 2k and 4k texture maps (main assets are 4k):
• Diffuse
• Metal/Smoothness (RGBA)
• Normal
• Emission
Need a greeble upgrade? Check out Greeble City KIT.
Scene setup notes:
May need some tweaking to fit your project. To match showcase/demo video, shadow distance is recommended to be 4000+, using Linear color space, fog enabled and using Post-Proceesing (settings included).
Particle atmosphere populates at runtime.
Update 1.5:
• +4 prefab Building layouts
• +4 surface Materials
• Updated post-processing settings
Reviews, feedback, concerns or questions are always welcomed and appreciated and helps me to improve and create higher quality assets.
Asset support contact: [email protected]
Thanks!