Publisher | IL.ranch |
---|---|
File size | 5.18GB |
Number of files | 593 |
Latest version | 2023 (3.0) |
Latest release date | 2023-01-03 05:31:11 |
First release date | 2022-01-10 05:45:14 |
Supported Unity versions | 2018.4.2 or higher |
note for prev. versions customers: version 2023 (3.0). don't use old prefabs, scripts, textures etc.
HDRP only, low-poly mesh.
- note: HDRP state is required to be installed or HDRP template used;
- note: 'Unity shader graph' is required to be installed (Window > Package Manager > Shader Graph > Install...);
- note: if you see shader error for 'CTSkinLit' just ignore it or click reimport on correspond .shadergraph;
- note: select root of girl prefab in Hierarchy in editor play mode for performance;
- note: at least 8 GB RAM and discrete graphics card is required for development in editor. Alternate try use partial textures resoultions /2 /4 /8 etc. for development on potato computers: Edit > Project Settings > Quality > Texture Quality...
- note: girl can't be ported to third-party software because realtime appearance makes by C# scripts;
- note: there is no detailed nude body in the package.
Girl character includes:
● clothing pressure manipulating skin tone and relief (see video 3);
● dynamic body update (forms) by clothing (see video 3);
● some clothing sets - swappable;
● handmade smiles;
● SSS skin hdrp material;
● smiles system (with operational scripts);
● sensitive to light intensity eye pupil;
● lips 'glue-like' effect;
● sensitive to light face expression;
● dynamic skin color/specularity;
● muscle simulation;
● muscle soft tissues tremble;
● muscle tension;
● muscle flexing;
● speech phonemes for making lips motion speech;
● form fitting skirt (removable skinned mesh);
● top clothes 2 layers (removable skinned meshes);
● pantyhose (removable skinned mesh);
● eyes direction system including eye morphs;
● eyes blinking system;
● eye micromotion system for realistic gaze simulation;
● morph system for realistic muscle flexing simulation of limbs (controlled by scripts depending of bones angle) (handmade morphs);
● breathing simulation (chest movement);
● some hair styles;
● textures variety 4K-16K;
● humanoid mesh (clean) ~27000 tris.
- note: animations not included.