Publisher | Chris West |
---|---|
File size | 53.49MB |
Number of files | 158 |
Latest version | 1 |
Latest release date | 2024-05-21 07:49:12 |
First release date | 2023-03-22 09:27:12 |
Supported Unity versions | 2018.4.2 or higher |
Full Rig is a shader based system that will add great looking animated ropes, chains and similar objects to your projects. All the animation and deformation is done via a shader making it super fast in any project. Easily have 100's of fully animated ropes in your scene.
Full Rig makes use of catenary curves to model the natural looking sag you get in rope type objects. All of the maths to handle the deformation and shape of the rope is handled in the Vertex Shader so hardly any CPU time is needed to run the objects in the scene, this allows you to add as many ropes as you need without worries of frame rate.
You can use this asset to not only make ropes and chains but it is also great for setting up powerlines or Telegraph lines, or use it to add complete animated rigging to your ships. Change the length of the ropes and have that rope pull an object, a boom, or lift a sail, or bend a pole all without hardly any CPU usage.
The asset comes with an included set of rope types and rope end objects, the included rope types cover single rope, single cable, small chain, big chain, rusty chain, 2, 4 and 6 ropes for the various pulley types and even a Hammock example to show it doesn't have to be just ropes that Full Rig can do for you.
Full Rig also allows you to pick and choose how your ropes are connected to game objects, you can cycle through the various included end objects included in Full Rig such as knots, rope loops, pulleys etc. Of you can easily add your own objects to suit your project. And the ropes can also apply forces if connected to rigidbodies.
Building your ropes in Full Rig is made easy with custom inspectors and gizmos to make snapping your rope ends to other game objects in the scene very quick and easy or even connecting ropes ends to other ropes allowing you to build up nets or other similar objects.
Full Rig works with all Unity Pipelines, and has included ShaderGraphs for HDRP and URP.
To get you started Full Rig includes 8 different types of ropes and chains. Also has numerous rope end objects such as Pulleys, deadeyes and rope knots and loops. Also is an example Telegraph pole to show how Full Rig can be used to add Power Lines and Telegraph lines to your project.
Use it alongside our Full Sail asset for your complete ship rigging solution
Full Rig ropes are simple ropes, they do not use any heavy physics to calculate the effect, they can not be collided with.
Features:
- Shader based for extremely fast perfomance
- Support for Built In, HDRP and URP pipelines
- Ropes can swing
- Easy Snapping of Rope ends makes adding ropes quick and easy
- Custom Gizmos for editing
- Hot Keys for editing
- Adds forces to connected Rigidbodies
- Connect rope ends to GameObjects or other ropes
- Position Objects along ropes
- 8 Different Rope types included
- Lost of Rope End Objects
- Full Source included
- All options have tool tips
- Detailed Docs to help you out