Publisher | Duckweed Studio |
---|---|
File size | 186.69kB |
Number of files | 7 |
Latest version | 1 |
Latest release date | 2022-12-09 09:21:12 |
First release date | 2022-12-09 09:21:12 |
Supported Unity versions | 2018.4.2 or higher |
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/03f59e66-7444-4245-8526-acde666c5068_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/2c5f18d5-2fb8-4c2a-a79c-9616fc72426b_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/4278c26b-b7f4-4ec6-aa23-572445a59a6a_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/20ee67ea-da89-410c-9cba-9ca79983f316_scaled.jpg)
![screenshot](http://assetstorev1-prd-cdn.unity3d.com/package-screenshot/9fd7e0e8-b616-413c-b3a3-586285c8f6c3_scaled.jpg)
You can find all example in "Scenes/Examples",All function calls provide corresponding cases in “ExampleMenu.cs”.I have used this script for more than 6 years,Now, Now I have made corresponding optimization to make it easier to use. I hope it can help you!
You can control with:
Mouse left button : rotate;
Mouse right button/Mouse ScrollWheel : change focus distance;
Keyboard W,S,A,D,Q,E:Rotate and change focus distance;
UI Control : Rotate and change focus distance;
Script Control : Control all types of speed, limit operation, focus distance, etc.
Basic animation related to focus Camera:
Switch Focus Object : switch smoothly with the track of Bezier curve(like Figure ①);
Slow Rocking : Camera will rocking between two euler;
Revolves round object: Camera will revolves round object;
Additional functions:
Automatic calculation of object boundary to get Objects distance and Center.