Publisher | Sword-Master |
---|---|
File size | 209.45MB |
Number of files | 229 |
Latest version | 1 |
Latest release date | 2019-12-09 10:57:32 |
First release date | 2019-09-12 10:48:11 |
Supported Unity versions | 2018.4.2 or higher |
Fighter Weapon System Template is a weapon system template designed for the fighter. It can help you create your own fighter game easily.
Features:
* All the the missiles, the bullets, and the particle effects use the Object Pooling System to spawn and recycle in this template.
* The Fighter Missile System have two working modes: One mode is called Single-Target mode,which means only one attack target can be locked at once and the missile you will launch is called the general missle(this missile is a short range missile). Another mode is called Multi-Target mode, which means multiple target can be locked at once,and the missiles you will launch are called the special missilesthese missiles are the long range missiles).
* The Fighter Machine Gun System has a maximum heat limit. When the maximum heat is exceeded, it will enter the cool down state . After the cooling is completed, the machine gun can be fired again.
* The custom editor of each script has been carefully designed. Their appearance is neat and friendly.
* Include one big and beautiful environment named the Atacama Desert. This environment is made up of nine terrain blocks,and these terrains are generated from map data exported by Bing Map.
* Fully Source Code
* Detailed documentation
All script systems on the fighter:
- Fighter Input System. - Fighter Simple Flight System. - Fighter Missile System. - Fighter Machine Gun System.