Publisher | LeastSquares LLC |
---|---|
File size | 59.63MB |
Number of files | 45 |
Latest version | 1 |
Latest release date | 2023-03-27 08:45:53 |
First release date | 2023-03-06 12:47:13 |
Supported Unity versions | 2018.4.2 or higher |
Effortlessly generate LODs for all your static and skinned meshes during runtime with Auto LOD!
This powerful and hassle-free tool allows you to drag and drop a script onto a game object, select your camera, and run your game. LODs will be generated during runtime depending on the distance of the game object to your camera.
Key Features:
- 🚀 Extremely fast LOD generation of meshes in milliseconds.
- 💻 Mesh generation is done by a native library for maximum speed.
- 💥 Suitable for runtime environments, including support for skinned meshes, smooth or flat meshes, and meshes with multiple materials.
- 🎨 Customize LOD settings to suit your specific needs, including the target error and other variables.
- 💡 LODs are automatically handled by the component, with no scripting needed.
- 📱 Valid for all platforms, especially useful on mobile.
If you have any questions or need assistance, our friendly support team is always here to help at [email protected]. We'll respond to your inquiry as quickly as possible. 📩
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