Dynamic Radial Masks

$24
Publisher Amazing Аssets
File size 101.70MB
Number of files 83
Latest version 2024
Latest release date 2024-05-30 02:31:12
First release date 2020-03-06 08:31:14
Supported Unity versions 2018.4.2 or higher

Dynamic Radial Masks is a shader extension for Unity, calculating world space 3D spherical projections in a variate of forms and shapes directly inside shader. Calculated result is a mask, simple gray-scale value in the "float" format. This mask inside shader can be used for interpolating one shader value into another, for vertex displacement, discarding mesh fragments, creating hit and impact, ripple, sonar, force field, shockwave and many other effects. Promotion video demonstrates just several use cases, do not be limited by those ideas only.


Dynamic Radial Masks is a collection of predefined methods ready to be implemented into hand written shaders, or into Unity Shader Graph and Amplify Shader Editor using just one node.


All render pipelines are supported.



Before purchasing, check documentation for better understanding how tool works.


Asset is already included in the Amazing Shaders Bundle.



Have questions? Forum.

Support and bug report: [email protected]

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Supported Unity versions:

• Unity 2019.4, 2020.3 and 2021.3 LTS versions are fully supported.

• Unity alpha and beta versions are never supported.

• Unity 'tech release' versions are not officially supported.

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