Publisher | vrimen |
---|---|
File size | 1.81GB |
Number of files | 376 |
Latest version | 1 |
Latest release date | 2023-10-25 02:02:11 |
First release date | 2023-10-25 02:02:12 |
Supported Unity versions | 2018.4.2 or higher |
Thank you for your Review (If I see interest in the product, there will be new updates)
VIDEO PREVIEW: https://www.youtube.com/watch?v=Qux2e4ehm_8
All animations: https://www.youtube.com/watch?v=PNsaDp30WD8&t=0s
−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−
🔔 Update (waiting)
!CUSTOMIZATION NOT CONFIGURATED (INCLUDED ID MASK)!
−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−
Main Features:
- Modular /customizible
- Color change with id mask
- Hunmanoid rig with additional bones
- Apple ARKitBlendshapes / Morph Targets / Facial Expressions
- Animations are included
−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−
Rig
This Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.
Fully rigged (standart humanoid rig). Additional bones -Eyes, eyelids, jaw,tongue, knife, rubber on leg
Ready to retarget animations!
Character’s Rig has been tested with various animations
−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−
Blendshapes
52 Apple ARKit Blendshapes. Tested with Live Link Face .
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−
Unity project
- Supported version: 2020.3.24f1 ++
- Render pipelines: Built-in, URP, HDRP(not configured- have textures for it)
- ID Maps textures for all texture sets
- A Material ID map is used for changing the colors of a BaseMap separately.Material Instances not configured for color change.
- Grey textures for better color change included.
- Physics is not included (hair, ribbons on the leg and on the back)
- Blueprints are not included. Any Humanoid Animations from the store can be applied to this character.
- Have ready preset skeletal characters, skeletal separated parts and static meshes - earrings, bracelets, bows, a knife etc you can go to different places through sockets
- You can use different hairstyles from the marketplace, as well as plugins for better hair simulation
−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−
Textures
PBR Textures for URP and HDRP pipeline
4K or less for parts
Ambient occlusion, roughness, metallic, BaseColour, Normal, MatID, opacity, emissive
if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality
Texture sets: body, jaw, eye, boots,dress,bodykit,knife,hair,eyelahes,brows
EASY color change with id mask (not configurated for materials)
−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−
Animations
Number of Animations: 73 - Retarget, included standard animations for Mannequin (run, walk, idle, jump(x3)), attack-17, death-6, get a knife-6, hide knife-4, idle(more)-6, move with knife -4, take damage-6, walk with knife -12, custom ( angry, talking on phone, greeting, sitting, open knife
−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−
There are no blueprints/code! This package provides only skeletal meshes, materials, Everything is rigged to Epic Skeleton!
!All maps from screenshots or video only for testing and demonstration and are not included in project!
Eye shader from video with live-link demo are not included
If you have any questions or you need additional files, write to the mail, ( leave a review(on this page) with your mail to confirm)[email protected]
POLYCOUNT :
Body: faces-20 368 tris-37 304 verts-20 253
Hair(middle quality): faces-4 153 tris-8 306 verts-5 755
Knife: faces-5 822 tris-9 840 verts-4 900
≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡